LCL13960
local server
Offline 85.216.4.60:28015 checked 37d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 20 Sep, 17:24 UTC37d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 35/500
-
02MODPlayers 124/100
-
03MODPlayers 42/225
-
04MODPlayers 20/700
-
05MODPlayers 8/200
-
06MODPlayers 4/1000
Quick answers
From the figures on this page.
Tags
Where does local server appear in Rust Tracker lists and filters?
Modded servers, tracked live — the Rust Tracker lists that include local server. It comes up under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
How should you read the tags on local server?
The game's server browser reads these tags from local server: gmrust (Game mode): Standard survival mode for Rust; mp4 (Max players): Slots: 4; ts8 (Group limit): Teams cap at 8; this is the game default; v2633 (Protocol): Your game must be on protocol 2633 to connect; cs164530 (Build): This server runs game build 164530; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): The region code is unset; ^z (Modded): Under Modded: the game is changed by plugins or settings; ^y (Carbon): Carbon is installed — a plugin framework. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.
Wipe Times
What happens on local server on wipe day?
Recent wipes averaged a peak of 1 players. The peak on the latest wipe came 0 hours after it.
On what schedule does local server wipe?
local server's rhythm cannot be told yet: too few wipes on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. Its world went live 37 days 9 hours.
Server Details
What is the uptime on local server, and is it online?
Tracking shows local server offline as of now, last seen 37 days 8 hours ago. 0 of 168 hours up over the last 7 full days: 0% uptime. First contact for Rust Tracker: 18 September 2026.
Which Rust build is local server running?
Confirmed for local server: Rust network protocol 2633 and build 164530, Windows. Steam updates it for you; your game must share the protocol to join.
What location is local server hosted in?
No region is published by local server. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. Connect on 85.216.4.60:28015.
Population
Is local server busy?
Offline: local server, last seen 37 days 8 hours ago.
What rank does local server carry among Rust servers?
Seven-day player hours put local server at #13,960, within the top – of all ranked servers.
Map and Rules
Which settings and rules are confirmed on local server?
Nothing in local server's name states a gather rate. Up to 8 players per group, the game's default. It runs survival, gather, build and raid: the standard game. Fighting and raiding between players are on. Plugins or settings change the game, and the server browser lists it under Modded. The plugin count stands at Carbon. On: VAC, Valve's anti-cheat.
Which map is confirmed for local server?
Procedural map on local server, made by the game.
How to Join
Which steps join local server?
Open the console in Rust with F1 after starting the game, then type client.connect 85.216.4.60:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.
Server tags
What each one means.
Published as mp4,ptrak,$r?,v2633,gmrust,cs164530,ts8,^z,^y
Game
gmrust
mp4
ts8
v2633
cs164530
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.