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Rust TrackerRTRC · Radar control
ATIS RTRC INFO U SRV11,805online PAX79,944playing OCC3,786with players WIPED 3H105
MODModded traffic
Callsign

LCL15503

My Local Dev Server

Offline 85.192.48.101:28015 checked 16d ago

moddedoxide
Clearance · join
Players now 0/ 5 0% full
7-day average0peak –
Rank#15,503top 71%
Last wipe16d agono schedule published
Next wipe–no wipe seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k12 Oct13 Oct15 Oct16 Oct18 Oct19 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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  5. 05MOD
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ATIS · this server

Quick answers

From the figures on this page.

Tags

Where does My Local Dev Server appear in Rust Tracker lists and filters?

On Rust Tracker, My Local Dev Server sits in these lists: Modded servers, tracked live. These filters surface it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which tags does My Local Dev Server carry, and what do they mean?

Listed for the server browser to read, My Local Dev Server publishes these tags: gmrust (Game mode): Survival as standard Rust plays; mp5 (Max players): Slots: 5; ts8 (Group limit): Team limit is 8, the game default; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs167584 (Build): This server runs game build 167584; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Times

On what schedule does My Local Dev Server wipe?

Too few wipes on record for My Local Dev Server to show its rhythm. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. This world has been running 16 days 5 hours.

Server Details

How reliable is My Local Dev Server, and is it online now?

Tracking shows My Local Dev Server offline as of now, last seen 16 days 2 hours ago. 0% uptime over the last 7 full days, with 0 of 168 hours up. First contact for Rust Tracker: 12 October 2026.

Which Rust version is confirmed on My Local Dev Server?

Rust network protocol 2634 and build 167584 is the build on My Local Dev Server; the platform is Windows. The same protocol is required to join, and Steam updates it for you.

What location is My Local Dev Server hosted in?

Nothing on region from My Local Dev Server; none is published. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. Connect on 85.192.48.101:28015.

Population

How many players are on My Local Dev Server right now?

Offline now for My Local Dev Server, last seen 16 days 2 hours ago.

Where does My Local Dev Server sit in the server rankings?

Top 71% of all ranked servers, and #15,503 on seven-day player hours: My Local Dev Server.

Settings

Which settings and rules are confirmed on My Local Dev Server?

Nothing in My Local Dev Server's name states a gather rate. Up to 8 players per group, the game's default. It runs survival, gather, build and raid: the standard game. Raiding and PvP are permitted between players. The server browser lists it under Modded, where plugins or settings change the game. Plugins on it: Oxide. VAC is on, Valve's anti-cheat.

What map is My Local Dev Server on?

Generated by the game: the procedural map on My Local Dev Server.

Connect

Which steps join My Local Dev Server?

Open the console in Rust with F1 after starting the game, then type client.connect 85.192.48.101:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp5,ptrak,$r?,v2634,gmrust,cs167584,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp5
Max players Slots: 5.
ts8
Group limit Team limit is 8, the game default.
v2634
Protocol Your game must be on protocol 2634 to connect.
cs167584
Build This server runs game build 167584.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code No region code is set.

Mods and access

^o
Oxide A plugin framework runs here: Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.