PRC15335=
PrCross PVE
Online 85.190.163.140:11100 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 3 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 17 Oct, 08:59 UTC12d ago | 1 | – | running | 0 |
| Sun 11 Oct, 21:22 UTC17d ago | 1 | halved by day 1 | 5.5 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 195/500
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02MODPlayers 129/100
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03MODPlayers 82/700
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04MODPlayers 32/200
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05MODPlayers 282/700
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06MODPlayers 30/1000
Quick answers
From the figures on this page.
Tags
Where does PrCross PVE appear in Rust Tracker lists and filters?
These Rust Tracker lists carry PrCross PVE: Modded servers, tracked live. It comes up under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Which tags does PrCross PVE carry, and what do they mean?
Listed for the server browser to read, PrCross PVE publishes these tags: gmvanilla (Game mode): Game mode: vanilla survival; mp50 (Max players): 50 slots on this server; ts8 (Group limit): Default team size: 8; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): Region code: not set; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.
Wipe Times
What should you expect on PrCross PVE when wipe day lands?
The average peak across recent wipes: 1 players. 3 hours after the latest wipe, the crowd peaked. Recent wipes kept the crowd above half the peak until the next wipe 0% of the time. The fall below half came by day 1 where it did not hold.
Which wipe times are confirmed for PrCross PVE?
Too few wipes on record for PrCross PVE to show its rhythm. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. This world has been running 12 days 5 hours.
Server Details
What is the uptime on PrCross PVE, and is it online?
Tracking shows PrCross PVE online as of now. The uptime it reports puts the last restart about 9 hours ago. Uptime stood at 99% for the last 7 full days, 167 of 168 hours online. Rust Tracker logged it first on 11 October 2026.
What Rust version is PrCross PVE on?
Rust network protocol 2635 and build 168909 on Windows is what PrCross PVE runs. Steam updates it for you; your game must share the protocol to join.
Is PrCross PVE holding performance?
Average server fps over the last 48 hours: 10, with a low of 6. Buildings, deployables and the rest of the world took it to a maximum of 92,232 entities. Memory peaked at 2,366 MB. A climbing entity count and low fps are what register as lag for players.
What location is PrCross PVE hosted in?
No region is published by PrCross PVE. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 85.190.163.140:11100.
Player Count
How many players are on PrCross PVE right now?
Slots 50; players on board 0: that is PrCross PVE now. The last seven days put it at 0 players on average.
Where does PrCross PVE sit in the server rankings?
Seven-day player hours put PrCross PVE at #15,335, within the top 69% of all ranked servers.
Map and Rules
Which settings and rules are confirmed on PrCross PVE?
No gather rate appears in PrCross PVE's name. 8 players per group is the game's default, and the cap holds. It runs survival, gather, build, raid, as the game intends. Players can raid and fight each other here. The server browser lists it under Modded, where plugins or settings change the game. Plugins on it: Oxide. VAC is on, Valve's anti-cheat.
Which map is loaded on PrCross PVE?
Generated by the game from seed 9134, the procedural map on PrCross PVE measures 4,000. Same size, same seed, same map. RustMaps shows it, linked from this page.
Connect
Which steps join PrCross PVE?
Open the console in Rust with F1 after starting the game, then type client.connect 85.190.163.140:11100. Alternatively, Launch Rust here opens Rust via Steam and connects you.
Server tags
What each one means.
Published as mp50,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z
Game
gmvanilla
mp50
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.