SKN16810
Skynet by C_Sky
Offline 85.190.162.101:10900 checked 29d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
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01MODPlayers 29/500
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02MODPlayers 124/100
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03MODPlayers 50/225
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04MODPlayers 15/700
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05MODPlayers 52/700
-
06MODPlayers 221/260
Quick answers
From the figures on this page.
Tags
Where does Skynet by C_Sky appear in Rust Tracker lists and filters?
Modded servers, tracked live — the Rust Tracker lists that include Skynet by C_Sky. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which tags does Skynet by C_Sky carry, and what do they mean?
Listed for the server browser to read, Skynet by C_Sky publishes these tags: gmvanilla (Game mode): Survival in vanilla mode; mp50 (Max players): Slots: 50; ts8 (Group limit): Default team size: 8; v2633 (Protocol): To join, your game must match protocol 2633; cs165217 (Build): Build: 165217; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): The region code is unset; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.
Wipe Times
Which wipe times are confirmed for Skynet by C_Sky?
Skynet by C_Sky's rhythm cannot be told yet: too few wipes on record. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. Its world went live 29 days 14 hours.
Server Details
Is Skynet by C_Sky up, and how does its uptime hold?
Offline now, Skynet by C_Sky was last seen 29 days 10 hours ago. 0% uptime over the last 7 full days, with 0 of 168 hours up. First contact for Rust Tracker: 30 September 2026.
Which Rust version is confirmed on Skynet by C_Sky?
Confirmed for Skynet by C_Sky: Rust network protocol 2633 and build 165217, Windows. To join, your game must be on the same protocol; Steam handles the update.
Where does Skynet by C_Sky sit?
Region: none published by Skynet by C_Sky. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 85.190.162.101:10900.
Player Count
Is Skynet by C_Sky busy?
Offline now for Skynet by C_Sky, last seen 29 days 10 hours ago.
Where does Skynet by C_Sky sit in the server rankings?
Top 70% of all ranked servers, and #16,810 on seven-day player hours: Skynet by C_Sky.
Map and Rules
Which settings and rules are confirmed on Skynet by C_Sky?
No gather rate appears in Skynet by C_Sky's name. The game's default applies: groups can have up to 8 players. survival is the game mode, gather, build and raid: the standard game. Fighting and raiding between players are on. Plugins or settings change the game, and the server browser lists it under Modded. Oxide plugins run on it. VAC is on, Valve's anti-cheat.
Which map is confirmed for Skynet by C_Sky?
A procedural map of size 4,000 runs on Skynet by C_Sky, generated by the game from seed 363149. Look at it on RustMaps from this page: equal size and seed return the same map.
Connect
What is the way to join Skynet by C_Sky?
To connect: start Rust, press F1, enter client.connect 85.190.162.101:10900 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp50,ptrak,$r?,v2633,gmvanilla,cs165217,ts8,^o^z
Game
gmvanilla
mp50
ts8
v2633
cs165217
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.