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Rust TrackerRTRC · Radar control
ATIS RTRC INFO K SRV11,611online PAX33,784playing OCC2,810with players WIPED 3H69
MODModded traffic
Callsign

NTR15341

Rust Server by nitrado.net

Offline 85.190.161.87:11800 checked 1d ago

moddedoxide
Clearance · join
Players now 0/ 50 0% full
7-day average0peak –
Rank#15,341top 69%
Last wipe27d agono schedule published
Next wipe7d 12hThu 5 Nov, 19:00 UTC FW
Track history

Players

AveragePeak
0123407:0008:0009:0010:0011:0012:00

Hourly average and peak, UTC.

Server performance

02.557.51007:0008:0009:0010:0011:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Sep29 Sep6 Oct14 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

force wipes only
ETD · next wipe

Next wipe Thursday 5 November, 19:00 UTC, in 7d 12h.

The force wipe · high confidence

wipe-day peak2players, last three wipes

Coming wipes

  1. 7d 12hThu 5 Nov, 19:00 UTCFW
  2. 35d 12hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 3 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:59 UTC FW27d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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  5. 05MOD
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  6. 06MOD
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ATIS · this server

Quick answers

From the figures on this page.

Filters

Which Rust Tracker filters and lists carry Rust Server by nitrado.net?

On Rust Tracker, Rust Server by nitrado.net sits in these lists: Modded servers, tracked live. These filters surface it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags on Rust Server by nitrado.net?

These tags are published by Rust Server by nitrado.net for the game's server browser to read: gmvanilla (Game mode): Vanilla survival is the mode; mp50 (Max players): Slots: 50; ts8 (Group limit): Default team size: 8; v2635 (Protocol): Your game must be on protocol 2635 to connect; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): The region code is unset; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Schedule

What happens on Rust Server by nitrado.net on wipe day?

The average peak across recent wipes: 2 players. The peak on the latest wipe came 3 hours after it.

On what schedule does Rust Server by nitrado.net wipe?

Once a month is the wipe rate at Rust Server by nitrado.net, on the force wipe. On Thursday 5 November at 19:00 UTC the force wipe lands, its next wipe, and every Rust server wipes with it. This world has been running 27 days 12 hours.

Server Details

Is Rust Server by nitrado.net up, and how does its uptime hold?

Offline: Rust Server by nitrado.net confirmed offline, last seen 41 hours ago. The uptime it reports puts the last restart about 7 hours ago. 79% uptime over the last 7 full days, with 133 of 168 hours up. The first sighting by Rust Tracker was 21 September 2026.

Which Rust build is Rust Server by nitrado.net running?

Rust network protocol 2635 and build 168909 is the build on Rust Server by nitrado.net; the platform is Windows. Steam updates it for you; your game must share the protocol to join.

What is performance like on Rust Server by nitrado.net?

Server fps held an average of 10 across the last 48 hours, never below 10. Peak entity count: 101,919, covering buildings, deployables and all else in the world. Memory peaked at 2,062 MB. Players feel lag when fps drops and the entity count climbs.

What location is Rust Server by nitrado.net hosted in?

Region: none published by Rust Server by nitrado.net. Rust Tracker displays the location a server claims; it does not verify where the machine sits. Connect on 85.190.161.87:11800.

Player Count

How many players are on Rust Server by nitrado.net right now?

Offline: Rust Server by nitrado.net, last seen 41 hours ago. Seven-day average for this server: 0 players.

Where does Rust Server by nitrado.net sit in the server rankings?

On player hours over seven days, Rust Server by nitrado.net ranks #15,341, inside the top 69% of all ranked servers.

Map and Rules

Which settings and rules are confirmed on Rust Server by nitrado.net?

No gather rate appears in Rust Server by nitrado.net's name. The game's default applies: groups can have up to 8 players. It runs survival, gather, build and raid: the standard game. Raiding and PvP are permitted between players. Plugins or settings change the game, and the server browser lists it under Modded. Oxide plugins run on it. On: VAC, Valve's anti-cheat.

Which map is confirmed for Rust Server by nitrado.net?

Generated by the game from seed 549110250, the procedural map on Rust Server by nitrado.net measures 4,000. Size and seed match, so the map is the same: view it on RustMaps from this page.

Connect

Which steps join Rust Server by nitrado.net?

Open the console in Rust with F1 after starting the game, then type client.connect 85.190.161.87:11800. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Vanilla survival is the mode.
mp50
Max players Slots: 50.
ts8
Group limit Default team size: 8.
v2635
Protocol Your game must be on protocol 2635 to connect.
cs168909
Build The game build is 168909.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code The region code is unset.

Mods and access

^o
Oxide A plugin framework runs here: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.