Skip to the page
Rust TrackerRTRC · Radar control
ATIS RTRC INFO A SRV11,658online PAX32,604playing OCC2,794with players WIPED 3H75
MODModded traffic
Callsign

CHS15349

Chaos_Clan

Offline 85.190.158.224:10500 checked 6d ago

moddedoxide
Clearance · join
Players now 0/ 80 0% full
7-day average0peak –
Rank#15,349top 69%
Last wipe27d agono schedule published
Next wipe7d 14hThu 5 Nov, 19:00 UTC FW
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct7 Oct12 Oct18 Oct23 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

force wipes only
ETD · next wipe

Next wipe Thursday 5 November, 19:00 UTC, in 7d 14h.

The force wipe · high confidence

wipe-day peak0players, last three wipes

Coming wipes

  1. 7d 14hThu 5 Nov, 19:00 UTCFW
  2. 35d 14hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:33 UTC FW27d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
    Callsign SHC102no group limit · 153 on average ShockRust | Blue | NoLimit
    Players 34/500
  2. 02MOD
    Callsign STR581EU · groups of 8+ · weekly · 128 on average МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
    Players 120/100
  3. 03MOD
    Callsign RTR811EU · groups of 16+ · weekly · 117 on average RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
    Players 47/225
  4. 04MOD
    Callsign RUS021EU · groups of 16+ · monthly · 93 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
    Players 13/700
  5. 05MOD
    Callsign RST016EU · groups of 12+ · weekly · 88 on average RustSpain.com | EU Main
    Players 1/200
  6. 06MOD
    Callsign RUS021EU · groups of 16+ · monthly · 84 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
    Players 2/1000
ATIS · this server

Quick answers

From the figures on this page.

Filters

Where does Chaos_Clan appear in Rust Tracker lists and filters?

On Rust Tracker, Chaos_Clan sits in these lists: Modded servers, tracked live. It comes up under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags on Chaos_Clan?

The game's server browser reads these tags from Chaos_Clan: gmvanilla (Game mode): Game mode: vanilla survival; mp80 (Max players): Slots: 80; ts8 (Group limit): Teams cap at 8; this is the game default; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs167781 (Build): The game build is 167781; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Schedule

What should you expect on Chaos_Clan when wipe day lands?

At their busiest, recent wipes averaged 0 players. The peak on the latest wipe came 0 hours after it.

When does Chaos_Clan wipe?

Once a month is the wipe rate at Chaos_Clan, on the force wipe. On Thursday 5 November at 19:00 UTC the force wipe lands, its next wipe, and every Rust server wipes with it. This world has been running 27 days 9 hours.

Location and Status

What is the uptime on Chaos_Clan, and is it online?

Offline: Chaos_Clan confirmed offline, last seen 6 days 18 hours ago. Uptime stood at 6% for the last 7 full days, 10 of 168 hours online. First contact for Rust Tracker: 1 October 2026.

What Rust version is Chaos_Clan on?

Rust network protocol 2634 and build 167781 on Windows is what Chaos_Clan runs. The same protocol is required to join, and Steam updates it for you.

What location is Chaos_Clan hosted in?

No region is published by Chaos_Clan. Rust Tracker displays the location a server claims; it does not verify where the machine sits. Connect on 85.190.158.224:10500.

Population

Is Chaos_Clan busy?

Offline now for Chaos_Clan, last seen 6 days 18 hours ago. Across the past seven days, 0 players on average.

What rank does Chaos_Clan carry among Rust servers?

Top 69% of all ranked servers, and #15,349 on seven-day player hours: Chaos_Clan.

Settings

Which settings and rules are confirmed on Chaos_Clan?

The name of Chaos_Clan carries no gather rate. 8 players per group is the game's default, and the cap holds. survival is the game mode, gather, build, raid, as the game intends. Players can raid and fight each other here. Plugins or settings change the game, and the server browser lists it under Modded. The plugin count stands at Oxide. On: VAC, Valve's anti-cheat.

Which map is confirmed for Chaos_Clan?

The map on Chaos_Clan is procedural, size 3,500, seed 6738, generated by the game. Look at it on RustMaps from this page: equal size and seed return the same map.

Connect

Which steps join Chaos_Clan?

To connect: start Rust, press F1, enter client.connect 85.190.158.224:10500 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp80,ptrak,$r?,v2634,gmvanilla,cs167781,ts8,^o^z

Game

gmvanilla
Game mode Game mode: vanilla survival.
mp80
Max players Slots: 80.
ts8
Group limit Teams cap at 8; this is the game default.
v2634
Protocol Your game must be on protocol 2634 to connect.
cs167781
Build The game build is 167781.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugin framework confirmed: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.