THW15344=
TheWalkingDead
Online 85.190.128.216:10900 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 3h.
The force wipe · high confidence
Coming wipes
- 7d 3hThu 5 Nov, 19:00 UTCFW
- 35d 3hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:53 UTC FW27d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 186/500
-
02MODPlayers 134/100
-
03MODPlayers 179/225
-
04MODPlayers 91/700
-
05MODPlayers 284/200
-
06MODPlayers 236/700
Quick answers
From the figures on this page.
Filters
Which Rust Tracker filters and lists carry TheWalkingDead?
These Rust Tracker lists carry TheWalkingDead: Modded servers, tracked live. It comes up under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on TheWalkingDead?
The game's server browser reads these tags from TheWalkingDead: gmvanilla (Game mode): Vanilla survival is the mode; mp50 (Max players): Capacity: 50 slots; ts8 (Group limit): Teams cap at 8; this is the game default; v2635 (Protocol): Your game must be on protocol 2635 to connect; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): Region code: not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.
Wipe Schedule
What happens on TheWalkingDead on wipe day?
The average peak across recent wipes: 0 players. 0 hours after the latest wipe, the crowd peaked.
Which wipe times are confirmed for TheWalkingDead?
Once a month is the wipe rate at TheWalkingDead, on the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. Its world went live 27 days 21 hours.
Server Details
What is the uptime on TheWalkingDead, and is it online?
TheWalkingDead is up and online at this moment. By its own uptime figure, the last restart was roughly 10 hours ago. Uptime stood at 99% for the last 7 full days, 167 of 168 hours online. Rust Tracker logged it first on 30 September 2026.
What Rust version is TheWalkingDead on?
Rust network protocol 2635 and build 168909 is the build on TheWalkingDead; the platform is Windows. To join, your game must be on the same protocol; Steam handles the update.
What is performance like on TheWalkingDead?
Server fps held an average of 10 across the last 48 hours, never below 8. Buildings, deployables and the rest of the world took it to a maximum of 96,628 entities. It drew as much as 2,410 MB of memory. Lag, as players experience it, comes from low fps and a rising entity count.
Which location is TheWalkingDead in?
No region is published by TheWalkingDead. Rust Tracker displays the location a server claims; it does not verify where the machine sits. Connect on 85.190.128.216:10900.
Population
How many players are on TheWalkingDead right now?
Tracking TheWalkingDead: 0 of 50 slots filled. Across the past seven days, 0 players on average.
How does TheWalkingDead compare in the rankings?
Seven-day player hours put TheWalkingDead at #15,344, within the top 69% of all ranked servers.
Map and Rules
Which settings and rules are confirmed on TheWalkingDead?
The name of TheWalkingDead carries no gather rate. Up to 8 players per group, the game's default. survival is the game mode, gather, build, raid, as the game intends. Raiding and PvP are permitted between players. Plugins or settings change the game, and the server browser lists it under Modded. The plugin count stands at Oxide. VAC is on, Valve's anti-cheat.
What map is TheWalkingDead on?
The map on TheWalkingDead is procedural, size 4,000, seed 6738, generated by the game. Look at it on RustMaps from this page: equal size and seed return the same map.
Connect
Which steps join TheWalkingDead?
Open the console in Rust with F1 after starting the game, then type client.connect 85.190.128.216:10900. Alternatively, Launch Rust here opens Rust via Steam and connects you.
Server tags
What each one means.
Published as mp50,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z
Game
gmvanilla
mp50
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.