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Rust TrackerRTRC · Radar control
ATIS RTRC INFO F SRV11,829online PAX89,289playing OCC4,008with players WIPED 3H28
MODModded traffic
Callsign

DDE3825=

[AU] Dead Signal | Monthly

Online 85.155.189.54:28015 checked 2h ago

moddedcarbon
Clearance · join
Players now 0/ 50 0% full
7-day average1peak 5
Rank#3,825top 17%
Last wipe14d agono schedule published
Next wipe–no wipe seen yet
Track history

Players

AveragePeak
00.250.50.75120:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC.

Server performance

05010015020020:0005:0014:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Oct23 Oct24 Oct26 Oct27 Oct28 Oct

Top 17% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
    Callsign VAN021OC · groups of 16+ · monthly · 1 on average vanilla +
    Players 0/75
  2. 02COM
    Callsign RST018OC · groups of 16+ · weekly · 147 on average Rustafied.com - AU Main
    Players 9/100
  3. 03COM
    Callsign RST018OC · groups of 16+ · weekly · 118 on average Rustafied.com - AU Monday
    Players 100/125
  4. 04COM
    Callsign RST010OC · groups of 12+ · weekly · 59 on average Rustopia.gg - AU Main
    Players 7/150
  5. 05COM
    Callsign RST018OC · groups of 16+ · monthly · 32 on average Rustafied.com - AU Long
    Players 14/100
  6. 06COM
    Callsign RST018OC · groups of 16+ · weekly · 29 on average Rustafied.com - AU Friday
    Players 10/100
ATIS · this server

Quick answers

From the figures on this page.

Tags

Where does [AU] Dead Signal | Monthly appear in Rust Tracker lists and filters?

These Rust Tracker lists carry [AU] Dead Signal | Monthly: Oceania servers, tracked live and Modded servers, tracked live. These filters surface it on the server list: Region: Oceania; Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Which tags does [AU] Dead Signal | Monthly carry, and what do they mean?

The game's server browser reads these tags from [AU] Dead Signal | Monthly: gmrust (Game mode): Standard survival mode for Rust; mp50 (Max players): Slots: 50; ts8 (Group limit): Teams cap at 8; this is the game default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): No region code is set; ^z (Modded): The game is changed by plugins or settings; listed under Modded; ^y (Carbon): Carbon is installed — a plugin framework. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Schedule

When does [AU] Dead Signal | Monthly wipe?

The record holds too few of [AU] Dead Signal | Monthly's wipes to show its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. Its world went live 14 days 16 hours.

Server Details

How reliable is [AU] Dead Signal | Monthly, and is it online now?

[AU] Dead Signal | Monthly is up and online at this moment. About 22 hours ago it restarted last, based on reported uptime. 99% uptime over the last 5 full days, with 119 of 120 hours up. Rust Tracker logged it first on 22 October 2026.

What Rust version is [AU] Dead Signal | Monthly on?

Confirmed for [AU] Dead Signal | Monthly: Rust network protocol 2635 and build 168909, Linux. Steam updates it for you; your game must share the protocol to join.

How smoothly does [AU] Dead Signal | Monthly run?

Average server fps over the last 48 hours: 97, with a low of 37. Maximum entities carried: 48,747, from buildings and deployables to everything else. Peak memory use: 2,143 MB. A climbing entity count and low fps are what register as lag for players.

What location is [AU] Dead Signal | Monthly hosted in?

The name of [AU] Dead Signal | Monthly points to Oceania, though no region tag is published. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. Connect on 85.155.189.54:28015.

Population

Is [AU] Dead Signal | Monthly busy?

Tracking [AU] Dead Signal | Monthly: 0 of 50 slots filled. Peak of 5 in the last seven days, average 1 players. At 09:00 UTC it drew its highest average of the last 48 hours: 1 players.

How does [AU] Dead Signal | Monthly compare in the rankings?

Seven-day player hours put [AU] Dead Signal | Monthly at #3,825, within the top 17% of all ranked servers.

Map and Rules

Which settings and rules are confirmed on [AU] Dead Signal | Monthly?

Nothing in [AU] Dead Signal | Monthly's name states a gather rate. The game's default applies: groups can have up to 8 players. It runs survival, gather, build and raid: the standard game. Fighting and raiding between players are on. The server browser lists it under Modded, where plugins or settings change the game. Plugins on it: Carbon. On: VAC, Valve's anti-cheat.

What map is [AU] Dead Signal | Monthly on?

A procedural map of size 3,000 runs on [AU] Dead Signal | Monthly, generated by the game from seed 12345. Size and seed match, so the map is the same: view it on RustMaps from this page.

Connect

Which steps join [AU] Dead Signal | Monthly?

Open the console in Rust with F1 after starting the game, then type client.connect 85.155.189.54:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you. For the website, go to https://radiantplay.com.au.

Transponder codes

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Standard survival mode for Rust.
mp50
Max players Slots: 50.
ts8
Group limit Teams cap at 8; this is the game default.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build This server runs game build 168909.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code No region code is set.

Mods and access

^z
Modded The game is changed by plugins or settings; listed under Modded.
^y
Carbon Carbon is installed — a plugin framework.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.