PRB13065
4Netplayers Rust Server probe 1
Offline 85.14.216.6:21400 checked 10d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 26/500
-
02MODPlayers 134/100
-
03MODPlayers 38/225
-
04MODPlayers 12/700
-
05MODPlayers 3/200
-
06MODPlayers 1/1000
Quick answers
From the figures on this page.
Filters
Which lists and filters on Rust Tracker show 4Netplayers Rust Server probe 1?
Modded servers, tracked live — the Rust Tracker lists that include 4Netplayers Rust Server probe 1. These filters surface it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the tags mean that 4Netplayers Rust Server probe 1 is listed under?
These tags are published by 4Netplayers Rust Server probe 1 for the game's server browser to read: gmvanilla (Game mode): Survival in vanilla mode; mp10 (Max players): 10 slots on this server; ts8 (Group limit): Teams cap at 8; this is the game default; v2634 (Protocol): Join only if your game is on protocol 2634; cs167781 (Build): Build: 167781; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): Region code: not set; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.
Wipe Schedule
Which wipe times are confirmed for 4Netplayers Rust Server probe 1?
Too few wipes on record for 4Netplayers Rust Server probe 1 to show its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. Its world went live 11 days 14 hours.
Server Details
What is the uptime on 4Netplayers Rust Server probe 1, and is it online?
Tracking shows 4Netplayers Rust Server probe 1 offline as of now, last seen 10 days 17 hours ago. Uptime stood at 0% for the last 7 full days, 0 of 168 hours online. First contact for Rust Tracker: 17 October 2026.
Which Rust build is 4Netplayers Rust Server probe 1 running?
Rust network protocol 2634 and build 167781 is the build on 4Netplayers Rust Server probe 1; the platform is Linux. To join, your game must be on the same protocol; Steam handles the update.
Which location is 4Netplayers Rust Server probe 1 in?
Nothing on region from 4Netplayers Rust Server probe 1; none is published. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 85.14.216.6:21400.
Player Count
How many players are on 4Netplayers Rust Server probe 1 right now?
Offline now for 4Netplayers Rust Server probe 1, last seen 10 days 17 hours ago.
What rank does 4Netplayers Rust Server probe 1 carry among Rust servers?
On player hours over seven days, 4Netplayers Rust Server probe 1 ranks #13,065, inside the top 60% of all ranked servers.
Settings
Which settings and rules are confirmed on 4Netplayers Rust Server probe 1?
No gather rate appears in 4Netplayers Rust Server probe 1's name. 8 players per group is the game's default, and the cap holds. It runs survival, gather, build, raid, as the game intends. Players can raid and fight each other here. Plugins or settings change the game, and the server browser lists it under Modded. The plugin count stands at Oxide. On: VAC, Valve's anti-cheat.
Which map is loaded on 4Netplayers Rust Server probe 1?
A procedural map of size 4,450 runs on 4Netplayers Rust Server probe 1, generated by the game from seed 1234567890. Size and seed match, so the map is the same: view it on RustMaps from this page.
How to Join
Which steps join 4Netplayers Rust Server probe 1?
Open the console in Rust with F1 after starting the game, then type client.connect 85.14.216.6:21400. Alternatively, Launch Rust here opens Rust via Steam and connects you.
Server tags
What each one means.
Published as mp10,ptrak,$r?,v2634,gmvanilla,cs167781,ts8,^o^z
Game
gmvanilla
mp10
ts8
v2634
cs167781
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.