TWN15478
4Netplayers B-Town
Offline 85.14.216.33:21900 checked 41d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 59/500
-
02MODPlayers 131/100
-
03MODPlayers 86/225
-
04MODPlayers 28/700
-
05MODPlayers 3/200
-
06MODPlayers 9/1000
Quick answers
From the figures on this page.
Filters
Which Rust Tracker filters and lists carry 4Netplayers B-Town?
Modded servers, tracked live — the Rust Tracker lists that include 4Netplayers B-Town. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the tags mean that 4Netplayers B-Town is listed under?
These tags are published by 4Netplayers B-Town for the game's server browser to read: gmvanilla (Game mode): Game mode: vanilla survival; mp10 (Max players): 10 slots on this server; ts8 (Group limit): Team limit is 8, the game default; v2633 (Protocol): Join only if your game is on protocol 2633; cs163794 (Build): The game build is 163794; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): Region code: not set; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.
Wipe Schedule
When does 4Netplayers B-Town wipe?
4Netplayers B-Town's rhythm cannot be told yet: too few wipes on record. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. 42 days 10 hours since this world was made.
Location and Status
How reliable is 4Netplayers B-Town, and is it online now?
Offline: 4Netplayers B-Town confirmed offline, last seen 41 days 14 hours ago. 0% uptime over the last 7 full days, with 0 of 168 hours up. The first sighting by Rust Tracker was 16 September 2026.
What Rust version is 4Netplayers B-Town on?
Confirmed for 4Netplayers B-Town: Rust network protocol 2633 and build 163794, Linux. Steam updates it for you; your game must share the protocol to join.
Where does 4Netplayers B-Town sit?
Nothing on region from 4Netplayers B-Town; none is published. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 85.14.216.33:21900.
Population
How many players are on 4Netplayers B-Town right now?
Offline now for 4Netplayers B-Town, last seen 41 days 14 hours ago.
What rank does 4Netplayers B-Town carry among Rust servers?
Seven-day player hours put 4Netplayers B-Town at #15,478, within the top 70% of all ranked servers.
Map and Rules
Which settings and rules are confirmed on 4Netplayers B-Town?
No gather rate appears in 4Netplayers B-Town's name. Up to 8 players per group, the game's default. survival is the game mode, gather, build, raid, as the game intends. Raiding and PvP are permitted between players. Plugins or settings change the game, and the server browser lists it under Modded. The plugin count stands at Oxide. On: VAC, Valve's anti-cheat.
Which map is loaded on 4Netplayers B-Town?
A procedural map of size 4,000 runs on 4Netplayers B-Town, generated by the game from seed 1234567890. Size and seed match, so the map is the same: view it on RustMaps from this page.
How to Join
How do you get onto 4Netplayers B-Town?
Open the console in Rust with F1 after starting the game, then type client.connect 85.14.216.33:21900. Alternatively, Launch Rust here opens Rust via Steam and connects you.
Server tags
What each one means.
Published as mp10,ptrak,$r?,v2633,gmvanilla,cs163794,ts8,^o^z
Game
gmvanilla
mp10
ts8
v2633
cs163794
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.