FMA15366=
Fam.Wenn 4Netplayers
Online 85.14.216.25:23800 checked 12m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 05:57 UTC24d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
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01MODPlayers 233/500
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02MODPlayers 134/100
-
03MODPlayers 188/225
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04MODPlayers 22/200
-
05MODPlayers 200/700
-
06MODPlayers 80/1000
Quick answers
From the figures on this page.
Filters
Which Rust Tracker filters and lists carry Fam.Wenn 4Netplayers?
These Rust Tracker lists carry Fam.Wenn 4Netplayers: Modded servers, tracked live. It comes up under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which tags does Fam.Wenn 4Netplayers carry, and what do they mean?
These tags are published by Fam.Wenn 4Netplayers for the game's server browser to read: gmvanilla (Game mode): Vanilla survival is the mode; mp10 (Max players): 10 slots on this server; ts8 (Group limit): Teams cap at 8; this is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): The region code is unset; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.
Wipe Schedule
What should you expect on Fam.Wenn 4Netplayers when wipe day lands?
The average peak across recent wipes: 0 players. 0 hours after the latest wipe, the crowd peaked.
On what schedule does Fam.Wenn 4Netplayers wipe?
Fam.Wenn 4Netplayers's rhythm cannot be told yet: too few wipes on record. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. This world has been running 24 days 11 hours.
Location and Status
What is the uptime on Fam.Wenn 4Netplayers, and is it online?
Fam.Wenn 4Netplayers is up and online at this moment. By its own uptime figure, the last restart was roughly 3 days 9 hours ago. 168 of 168 hours up over the last 7 full days: 100% uptime. First contact for Rust Tracker: 13 September 2026.
Which Rust build is Fam.Wenn 4Netplayers running?
Rust network protocol 2635 and build 168909 is the build on Fam.Wenn 4Netplayers; the platform is Linux. To join, your game must be on the same protocol; Steam handles the update.
What is performance like on Fam.Wenn 4Netplayers?
Server fps held an average of 29 across the last 48 hours, never below 23. Buildings, deployables and the rest of the world took it to a maximum of 117,021 entities. It drew as much as 4,518 MB of memory. Lag, as players experience it, comes from low fps and a rising entity count.
Which location is Fam.Wenn 4Netplayers in?
Nothing on region from Fam.Wenn 4Netplayers; none is published. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 85.14.216.25:23800.
Population
What is the player count on Fam.Wenn 4Netplayers?
Fam.Wenn 4Netplayers is at 0 players, capacity 10. The last seven days put it at 0 players on average.
What rank does Fam.Wenn 4Netplayers carry among Rust servers?
On player hours over seven days, Fam.Wenn 4Netplayers ranks #15,366, inside the top 70% of all ranked servers.
Settings
Which settings and rules are confirmed on Fam.Wenn 4Netplayers?
No gather rate appears in Fam.Wenn 4Netplayers's name. The game's default applies: groups can have up to 8 players. survival is the game mode, gather, build and raid: the standard game. Raiding and PvP are permitted between players. Plugins or settings change the game, and the server browser lists it under Modded. The plugin count stands at Oxide. On: VAC, Valve's anti-cheat.
Which map is loaded on Fam.Wenn 4Netplayers?
Generated by the game from seed 1234567890, the procedural map on Fam.Wenn 4Netplayers measures 4,500. Size and seed match, so the map is the same: view it on RustMaps from this page.
How to Join
Which steps join Fam.Wenn 4Netplayers?
To connect: start Rust, press F1, enter client.connect 85.14.216.25:23800 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp10,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z
Game
gmvanilla
mp10
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.