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Rust TrackerRTRC · Radar control
ATIS RTRC INFO S SRV11,855online PAX95,048playing OCC4,044with players WIPED 3H157
MODModded traffic
Callsign

FMA15366=

Fam.Wenn 4Netplayers

Online 85.14.216.25:23800 checked 12m ago

moddedoxide
Clearance · join
Players now 0/ 10 0% full
7-day average0peak –
Rank#15,366top 70%
Last wipe24d agono schedule published
Next wipe–too few wipes seen yet
Track history

Players

AveragePeak
0123418:0003:0012:0021:0006:0015:00

Hourly average and peak, UTC.

Server performance

01020304018:0003:0012:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 05:57 UTC24d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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  3. 03MOD
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  4. 04MOD
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  5. 05MOD
    Callsign RUS021EU · groups of 16+ · monthly · 84 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
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  6. 06MOD
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ATIS · this server

Quick answers

From the figures on this page.

Filters

Which Rust Tracker filters and lists carry Fam.Wenn 4Netplayers?

These Rust Tracker lists carry Fam.Wenn 4Netplayers: Modded servers, tracked live. It comes up under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which tags does Fam.Wenn 4Netplayers carry, and what do they mean?

These tags are published by Fam.Wenn 4Netplayers for the game's server browser to read: gmvanilla (Game mode): Vanilla survival is the mode; mp10 (Max players): 10 slots on this server; ts8 (Group limit): Teams cap at 8; this is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): The region code is unset; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Schedule

What should you expect on Fam.Wenn 4Netplayers when wipe day lands?

The average peak across recent wipes: 0 players. 0 hours after the latest wipe, the crowd peaked.

On what schedule does Fam.Wenn 4Netplayers wipe?

Fam.Wenn 4Netplayers's rhythm cannot be told yet: too few wipes on record. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. This world has been running 24 days 11 hours.

Location and Status

What is the uptime on Fam.Wenn 4Netplayers, and is it online?

Fam.Wenn 4Netplayers is up and online at this moment. By its own uptime figure, the last restart was roughly 3 days 9 hours ago. 168 of 168 hours up over the last 7 full days: 100% uptime. First contact for Rust Tracker: 13 September 2026.

Which Rust build is Fam.Wenn 4Netplayers running?

Rust network protocol 2635 and build 168909 is the build on Fam.Wenn 4Netplayers; the platform is Linux. To join, your game must be on the same protocol; Steam handles the update.

What is performance like on Fam.Wenn 4Netplayers?

Server fps held an average of 29 across the last 48 hours, never below 23. Buildings, deployables and the rest of the world took it to a maximum of 117,021 entities. It drew as much as 4,518 MB of memory. Lag, as players experience it, comes from low fps and a rising entity count.

Which location is Fam.Wenn 4Netplayers in?

Nothing on region from Fam.Wenn 4Netplayers; none is published. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 85.14.216.25:23800.

Population

What is the player count on Fam.Wenn 4Netplayers?

Fam.Wenn 4Netplayers is at 0 players, capacity 10. The last seven days put it at 0 players on average.

What rank does Fam.Wenn 4Netplayers carry among Rust servers?

On player hours over seven days, Fam.Wenn 4Netplayers ranks #15,366, inside the top 70% of all ranked servers.

Settings

Which settings and rules are confirmed on Fam.Wenn 4Netplayers?

No gather rate appears in Fam.Wenn 4Netplayers's name. The game's default applies: groups can have up to 8 players. survival is the game mode, gather, build and raid: the standard game. Raiding and PvP are permitted between players. Plugins or settings change the game, and the server browser lists it under Modded. The plugin count stands at Oxide. On: VAC, Valve's anti-cheat.

Which map is loaded on Fam.Wenn 4Netplayers?

Generated by the game from seed 1234567890, the procedural map on Fam.Wenn 4Netplayers measures 4,500. Size and seed match, so the map is the same: view it on RustMaps from this page.

How to Join

Which steps join Fam.Wenn 4Netplayers?

To connect: start Rust, press F1, enter client.connect 85.14.216.25:23800 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Vanilla survival is the mode.
mp10
Max players 10 slots on this server.
ts8
Group limit Teams cap at 8; this is the game default.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build This server runs game build 168909.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code The region code is unset.

Mods and access

^o
Oxide Plugin framework confirmed: Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.