ABL15478
4Netplayers abol-titabkhor
Offline 85.14.216.19:23800 checked 39d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
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01MODPlayers 59/500
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02MODPlayers 135/100
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03MODPlayers 96/225
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04MODPlayers 31/700
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05MODPlayers 3/200
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06MODPlayers 10/1000
Quick answers
From the figures on this page.
Filters
Which lists and filters on Rust Tracker show 4Netplayers abol-titabkhor?
These Rust Tracker lists carry 4Netplayers abol-titabkhor: Modded servers, tracked live. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the tags mean that 4Netplayers abol-titabkhor is listed under?
Listed for the server browser to read, 4Netplayers abol-titabkhor publishes these tags: gmvanilla (Game mode): Game mode: vanilla survival; mp10 (Max players): Slots: 10; ts8 (Group limit): Teams cap at 8; this is the game default; v2633 (Protocol): To join, your game must match protocol 2633; cs164530 (Build): The game build is 164530; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): Region code: not set; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.
Wipe Times
When does 4Netplayers abol-titabkhor wipe?
4Netplayers abol-titabkhor's rhythm cannot be told yet: too few wipes on record. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. 55 days 2 hours since this world was made.
Server Details
Is 4Netplayers abol-titabkhor up, and how does its uptime hold?
Tracking shows 4Netplayers abol-titabkhor offline as of now, last seen 39 days 20 hours ago. Uptime stood at 0% for the last 7 full days, 0 of 168 hours online. Rust Tracker logged it first on 13 September 2026.
Which Rust build is 4Netplayers abol-titabkhor running?
Rust network protocol 2633 and build 164530 is the build on 4Netplayers abol-titabkhor; the platform is Linux. Steam updates it for you; your game must share the protocol to join.
Where does 4Netplayers abol-titabkhor sit?
Region: none published by 4Netplayers abol-titabkhor. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 85.14.216.19:23800.
Player Count
How many players are on 4Netplayers abol-titabkhor right now?
Offline: 4Netplayers abol-titabkhor, last seen 39 days 20 hours ago.
What rank does 4Netplayers abol-titabkhor carry among Rust servers?
Seven-day player hours put 4Netplayers abol-titabkhor at #15,478, within the top 70% of all ranked servers.
Map and Rules
Which settings and rules are confirmed on 4Netplayers abol-titabkhor?
Nothing in 4Netplayers abol-titabkhor's name states a gather rate. 8 players per group is the game's default, and the cap holds. survival is the game mode, gather, build, raid, as the game intends. Fighting and raiding between players are on. The server browser lists it under Modded, where plugins or settings change the game. The plugin count stands at Oxide. VAC is on, Valve's anti-cheat.
Which map is loaded on 4Netplayers abol-titabkhor?
A procedural map of size 4,000 runs on 4Netplayers abol-titabkhor, generated by the game from seed 958639191. Size and seed match, so the map is the same: view it on RustMaps from this page.
Connect
What is the way to join 4Netplayers abol-titabkhor?
Open the console in Rust with F1 after starting the game, then type client.connect 85.14.216.19:23800. Alternatively, Launch Rust here opens Rust via Steam and connects you.
Server tags
What each one means.
Published as mp10,ptrak,$r?,v2633,gmvanilla,cs164530,ts8,^o^z
Game
gmvanilla
mp10
ts8
v2633
cs164530
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.