PRB8750
4Netplayers Rust Server probe 2
Offline 85.14.206.35:22400 checked 3d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 39% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
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01MODPlayers 30/500
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02MODPlayers 123/100
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03MODPlayers 48/225
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04MODPlayers 16/700
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05MODPlayers 48/700
-
06MODPlayers 218/260
Quick answers
From the figures on this page.
Filters
Which Rust Tracker filters and lists carry 4Netplayers Rust Server probe 2?
These Rust Tracker lists carry 4Netplayers Rust Server probe 2: Modded servers, tracked live. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the tags mean that 4Netplayers Rust Server probe 2 is listed under?
Listed for the server browser to read, 4Netplayers Rust Server probe 2 publishes these tags: gmvanilla (Game mode): Survival in vanilla mode; mp10 (Max players): 10 slots on this server; ts8 (Group limit): Teams cap at 8; this is the game default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): Region code: not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.
Wipe Times
On what schedule does 4Netplayers Rust Server probe 2 wipe?
4Netplayers Rust Server probe 2's rhythm cannot be told yet: too few wipes on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. This world has been running 7 days 11 hours.
Server Details
What is the uptime on 4Netplayers Rust Server probe 2, and is it online?
Offline now, 4Netplayers Rust Server probe 2 was last seen 3 days 6 hours ago. 10 of 168 hours up over the last 7 full days: 6% uptime. The first sighting by Rust Tracker was 22 October 2026.
Which Rust build is 4Netplayers Rust Server probe 2 running?
Rust network protocol 2635 and build 168909 is the build on 4Netplayers Rust Server probe 2; the platform is Linux. The same protocol is required to join, and Steam updates it for you.
Which location is 4Netplayers Rust Server probe 2 in?
No region is published by 4Netplayers Rust Server probe 2. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. Connect on 85.14.206.35:22400.
Player Count
What is the player count on 4Netplayers Rust Server probe 2?
Offline now for 4Netplayers Rust Server probe 2, last seen 3 days 6 hours ago. Seven-day average 1 players; peak 1.
Where does 4Netplayers Rust Server probe 2 sit in the server rankings?
On player hours over seven days, 4Netplayers Rust Server probe 2 ranks #8,750, inside the top 39% of all ranked servers.
Settings
Which settings and rules are confirmed on 4Netplayers Rust Server probe 2?
Nothing in 4Netplayers Rust Server probe 2's name states a gather rate. The game's default applies: groups can have up to 8 players. It runs survival, gather, build, raid, as the game intends. Players can raid and fight each other here. Plugins or settings change the game, and the server browser lists it under Modded. Plugins on it: Oxide. VAC is on, Valve's anti-cheat.
Which map is confirmed for 4Netplayers Rust Server probe 2?
Generated by the game from seed 1234567890, the procedural map on 4Netplayers Rust Server probe 2 measures 4,450. Same size, same seed, same map. RustMaps shows it, linked from this page.
How to Join
What is the way to join 4Netplayers Rust Server probe 2?
Open the console in Rust with F1 after starting the game, then type client.connect 85.14.206.35:22400. Alternatively, Launch Rust here opens Rust via Steam and connects you.
Server tags
What each one means.
Published as mp10,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z
Game
gmvanilla
mp10
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.