PRB15790
4Netplayers Rust Server probe 1
Offline 85.14.206.21:26700 checked 18d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 10 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
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01MODPlayers 166/500
-
02MODPlayers 123/100
-
03MODPlayers 185/225
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04MODPlayers 81/700
-
05MODPlayers 258/700
-
06MODPlayers 349/350
Quick answers
From the figures on this page.
Tags
Where does 4Netplayers Rust Server probe 1 appear in Rust Tracker lists and filters?
These Rust Tracker lists carry 4Netplayers Rust Server probe 1: Modded servers, tracked live. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on 4Netplayers Rust Server probe 1?
These tags are published by 4Netplayers Rust Server probe 1 for the game's server browser to read: gmvanilla (Game mode): Game mode: vanilla survival; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): Default team size: 8; v2634 (Protocol): Join only if your game is on protocol 2634; cs167398 (Build): The game build is 167398; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): The region code is unset; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.
Wipe Schedule
When does 4Netplayers Rust Server probe 1 wipe?
The record holds too few of 4Netplayers Rust Server probe 1's wipes to show its rhythm. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. 18 days 21 hours since this world was made.
Server Details
What is the uptime on 4Netplayers Rust Server probe 1, and is it online?
Offline now, 4Netplayers Rust Server probe 1 was last seen 18 days 2 hours ago. Uptime stood at 0% for the last 7 full days, 0 of 168 hours online. First contact for Rust Tracker: 10 October 2026.
What Rust version is 4Netplayers Rust Server probe 1 on?
Rust network protocol 2634 and build 167398 on Linux is what 4Netplayers Rust Server probe 1 runs. The same protocol is required to join, and Steam updates it for you.
Where does 4Netplayers Rust Server probe 1 sit?
Region: none published by 4Netplayers Rust Server probe 1. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 85.14.206.21:26700.
Player Count
How many players are on 4Netplayers Rust Server probe 1 right now?
Offline now for 4Netplayers Rust Server probe 1, last seen 18 days 2 hours ago.
What rank does 4Netplayers Rust Server probe 1 carry among Rust servers?
On player hours over seven days, 4Netplayers Rust Server probe 1 ranks #15,790, inside the top 71% of all ranked servers.
Settings
Which settings and rules are confirmed on 4Netplayers Rust Server probe 1?
Nothing in 4Netplayers Rust Server probe 1's name states a gather rate. 8 players per group is the game's default, and the cap holds. survival is the game mode, gather, build and raid: the standard game. Fighting and raiding between players are on. The server browser lists it under Modded, where plugins or settings change the game. Plugins on it: Oxide. VAC is on, Valve's anti-cheat.
Which map is loaded on 4Netplayers Rust Server probe 1?
The map on 4Netplayers Rust Server probe 1 is procedural, size 4,500, seed 1234567890, generated by the game. Look at it on RustMaps from this page: equal size and seed return the same map.
Connect
How do you get onto 4Netplayers Rust Server probe 1?
To connect: start Rust, press F1, enter client.connect 85.14.206.21:26700 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp10,ptrak,$r?,v2634,gmvanilla,cs167398,ts8,^o^z
Game
gmvanilla
mp10
ts8
v2634
cs167398
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.