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Rust TrackerRTRC · Radar control
ATIS RTRC INFO E SRV11,665online PAX44,308playing OCC3,062with players WIPED 3H99
MODModded traffic
Callsign

UNT15411

My Untitled Rust Server

Offline 85.138.89.47:28015 checked 5d ago

moddedoxide
Clearance · join
Players now 0/ 500 0% full
7-day average0peak –
Rank#15,411top 69%
Last wipe22d agono schedule published
Next wipe–no rhythm it keeps
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap2.1 daysbetween real wipes
on rhythm25%of its recent wipes
wipe-day peak0players, last three wipes
crowd held0%else halves by day 3

The first 48 hours of its last wipes

Wed 21 OctSun 18 OctFri 16 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 21 Oct, 17:07 UTC6d ago 0 – running 0
Sun 18 Oct, 21:12 UTC9d ago 0 – 2.8 days 0
Fri 16 Oct, 20:33 UTC11d ago 0 – 2 days 0
Mon 5 Oct, 08:08 UTC22d ago 1 halved by day 3 11.5 days 0
Sun 4 Oct, 20:03 UTC23d ago 1 – 0.5 days 0
Fri 2 Oct, 17:18 UTC25d ago 0 – 2.1 days 0
Mon 28 Sep, 19:44 UTC29d ago 0 – 3.9 days 0
Sun 27 Sep, 20:43 UTC30d ago 0 – 1 days 0
Sat 26 Sep, 20:34 UTC31d ago 0 – 1 days 0
Sat 26 Sep, 14:04 UTC31d ago 0 – 0.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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ATIS · this server

Quick answers

From the figures on this page.

Tags

Which Rust Tracker filters and lists carry My Untitled Rust Server?

These Rust Tracker lists carry My Untitled Rust Server: Modded servers, tracked live. These filters surface it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the tags mean that My Untitled Rust Server is listed under?

These tags are published by My Untitled Rust Server for the game's server browser to read: gmrust (Game mode): Standard survival mode for Rust; mp500 (Max players): 500 slots on this server; ts8 (Group limit): Default team size: 8; v2634 (Protocol): Join only if your game is on protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): Region code: not set; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Schedule

What happens on My Untitled Rust Server on wipe day?

The average peak across recent wipes: 0 players. 0 hours after the latest wipe, the crowd peaked. Half the peak was held until the next wipe in 0% of its recent wipes. In the other cases, half the peak was lost by day 3.

On what schedule does My Untitled Rust Server wipe?

Wipe times at My Untitled Rust Server are irregular, so no next wipe can be predicted. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. 22 days 15 hours since this world was made.

Location and Status

Is My Untitled Rust Server up, and how does its uptime hold?

Offline: My Untitled Rust Server confirmed offline, last seen 5 days 10 hours ago. 3 of 168 hours up over the last 7 full days: 2% uptime. First contact for Rust Tracker: 13 September 2026.

Which Rust build is My Untitled Rust Server running?

Rust network protocol 2634 and build 167781 on Windows is what My Untitled Rust Server runs. The same protocol is required to join, and Steam updates it for you.

Which location is My Untitled Rust Server in?

Nothing on region from My Untitled Rust Server; none is published. Rust Tracker displays the location a server claims; it does not verify where the machine sits. You connect at 85.138.89.47:28015.

Player Count

What is the player count on My Untitled Rust Server?

Offline now for My Untitled Rust Server, last seen 5 days 10 hours ago. The last seven days put it at 0 players on average.

Where does My Untitled Rust Server sit in the server rankings?

Seven-day player hours put My Untitled Rust Server at #15,411, within the top 69% of all ranked servers.

Map and Rules

Which settings and rules are confirmed on My Untitled Rust Server?

The name of My Untitled Rust Server carries no gather rate. Up to 8 players per group, the game's default. It runs survival, gather, build and raid: the standard game. Players can raid and fight each other here. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins run on it. VAC is on, Valve's anti-cheat.

Which map is confirmed for My Untitled Rust Server?

A procedural map of size 4,500 runs on My Untitled Rust Server, generated by the game from seed 1337. Size and seed match, so the map is the same: view it on RustMaps from this page.

Connect

What is the way to join My Untitled Rust Server?

To connect: start Rust, press F1, enter client.connect 85.138.89.47:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp500,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Standard survival mode for Rust.
mp500
Max players 500 slots on this server.
ts8
Group limit Default team size: 8.
v2634
Protocol Join only if your game is on protocol 2634.
cs167781
Build The game build is 167781.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code Region code: not set.

Mods and access

^o
Oxide A plugin framework runs here: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.