TST13790
TesteDev
Offline 85.138.250.124:28015 checked 12h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 28 Oct, 22:27 UTC12h ago | – | – | running | 1 |
| Tue 29 Sep, 11:46 UTC29d ago | 1 | – | 29.4 days | 0 |
| Fri 25 Sep, 12:31 UTC33d ago | 1 | – | 4 days | 1 |
| Tue 22 Sep, 10:33 UTC37d ago | 1 | – | 3.1 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 156/500
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02MODPlayers 132/100
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03MODPlayers 188/225
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04MODPlayers 77/700
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05MODPlayers 8/200
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06MODPlayers 22/1000
Quick answers
From the figures on this page.
Tags
Which lists and filters on Rust Tracker show TesteDev?
Modded servers, tracked live — the Rust Tracker lists that include TesteDev. It comes up under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.
How should you read the tags on TesteDev?
These tags are published by TesteDev for the game's server browser to read: gmvanilla (Game mode): Vanilla survival is the mode; mp1 (Max players): Capacity: 1 slots; ts8 (Group limit): Team limit is 8, the game default; v2635 (Protocol): Your game must be on protocol 2635 to connect; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): Region code: not set; ^z (Modded): The game is changed by plugins or settings; listed under Modded; ^y (Carbon): Carbon is installed — a plugin framework. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.
Wipe Schedule
What should you expect on TesteDev when wipe day lands?
The average peak across recent wipes: 1 players. 1 hours after the latest wipe, the crowd peaked.
When does TesteDev wipe?
Irregular wipe times at TesteDev: there is no next wipe to predict. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. Its world went live 12 hours.
Server Details
How reliable is TesteDev, and is it online now?
Offline now, TesteDev was last seen 12 hours ago. 1% uptime over the last 7 full days, with 1 of 168 hours up. The first sighting by Rust Tracker was 21 September 2026.
Which Rust version is confirmed on TesteDev?
Rust network protocol 2635 and build 168909 is the build on TesteDev; the platform is Windows. To join, your game must be on the same protocol; Steam handles the update.
Where does TesteDev sit?
Nothing on region from TesteDev; none is published. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 85.138.250.124:28015.
Population
What is the player count on TesteDev?
Last seen 12 hours ago; TesteDev is offline at present. Over seven days: average 1, peak 1 players. Peak traffic in the last 48 hours came at 22:00 UTC, averaging 1 players.
How does TesteDev compare in the rankings?
Top 62% of all ranked servers, and #13,790 on seven-day player hours: TesteDev.
Map and Rules
Which settings and rules are confirmed on TesteDev?
Nothing in TesteDev's name states a gather rate. The game's default applies: groups can have up to 8 players. It runs survival, gather, build, raid, as the game intends. Fighting and raiding between players are on. The server browser lists it under Modded, where plugins or settings change the game. The plugin count stands at Carbon. VAC is on, Valve's anti-cheat.
Which map is loaded on TesteDev?
Procedural map on TesteDev, made by the game.
How to Join
Which steps join TesteDev?
To connect: start Rust, press F1, enter client.connect 85.138.250.124:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp1,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^z,^y
Game
gmvanilla
mp1
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.