GDS15323=
GodsForsakenLand
Online 85.134.72.218:28015 checked 3h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 11 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 22:01 UTC24d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
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01MODPlayers 205/500
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02MODPlayers 121/100
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03MODPlayers 183/225
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04MODPlayers 126/700
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05MODPlayers 19/200
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06MODPlayers 50/1000
Quick answers
From the figures on this page.
Tags
Which lists and filters on Rust Tracker show GodsForsakenLand?
On Rust Tracker, GodsForsakenLand sits in these lists: Modded servers, tracked live. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on GodsForsakenLand?
The game's server browser reads these tags from GodsForsakenLand: gmrust (Game mode): Rust survival, standard mode; mp10 (Max players): Slots: 10; ts8 (Group limit): Team limit is 8, the game default; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs166652 (Build): This server runs game build 166652; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): Region code: not set; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.
Wipe Times
What should you expect on GodsForsakenLand when wipe day lands?
Recent wipes averaged a peak of 2 players. 11 hours after the latest wipe, the crowd peaked.
When does GodsForsakenLand wipe?
The record holds too few of GodsForsakenLand's wipes to show its rhythm. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. 24 days 21 hours since this world was made.
Server Details
What is the uptime on GodsForsakenLand, and is it online?
Tracking shows GodsForsakenLand online as of now. By its own uptime figure, the last restart was roughly 1 hours ago. 159 of 168 hours up over the last 7 full days: 95% uptime. The first sighting by Rust Tracker was 3 October 2026.
Which Rust build is GodsForsakenLand running?
Rust network protocol 2634 and build 166652 on Windows is what GodsForsakenLand runs. Steam updates it for you; your game must share the protocol to join.
What is performance like on GodsForsakenLand?
Server fps held an average of 124 across the last 48 hours, never below 94. Maximum entities carried: 112,784, from buildings and deployables to everything else. Memory peaked at 4,766 MB. Lag, as players experience it, comes from low fps and a rising entity count.
What location is GodsForsakenLand hosted in?
Nothing on region from GodsForsakenLand; none is published. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. Connect on 85.134.72.218:28015.
Population
How many players are on GodsForsakenLand right now?
Slots 10; players on board 0: that is GodsForsakenLand now. The last seven days put it at 0 players on average.
How does GodsForsakenLand compare in the rankings?
Seven-day player hours put GodsForsakenLand at #15,323, within the top 69% of all ranked servers.
Settings
Which settings and rules are confirmed on GodsForsakenLand?
Nothing in GodsForsakenLand's name states a gather rate. Up to 8 players per group, the game's default. It runs survival, gather, build, raid, as the game intends. Players can raid and fight each other here. The server browser lists it under Modded, where plugins or settings change the game. The plugin count stands at Oxide. On: VAC, Valve's anti-cheat.
Which map is loaded on GodsForsakenLand?
The map on GodsForsakenLand is procedural, size 4,500, seed 9876513, generated by the game. Same size, same seed, same map. RustMaps shows it, linked from this page.
How to Join
What is the way to join GodsForsakenLand?
To connect: start Rust, press F1, enter client.connect 85.134.72.218:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z
Game
gmrust
mp10
ts8
v2634
cs166652
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.