RST15419=
RustServer
Online 85.131.250.197:28015 checked 7m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
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01MODPlayers 69/500
-
02MODPlayers 127/100
-
03MODPlayers 71/225
-
04MODPlayers 33/700
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05MODPlayers 4/200
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06MODPlayers 8/1000
Quick answers
From the figures on this page.
Filters
Which Rust Tracker filters and lists carry RustServer?
On Rust Tracker, RustServer sits in these lists: Modded servers, tracked live. These filters surface it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on RustServer?
These tags are published by RustServer for the game's server browser to read: gmrust (Game mode): Rust survival, standard mode; mp50 (Max players): Capacity: 50 slots; ts8 (Group limit): Teams cap at 8; this is the game default; v2604 (Protocol): Your game must be on protocol 2604 to connect; cs136537 (Build): Build: 136537; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.
Wipe Schedule
When does RustServer wipe?
RustServer's rhythm cannot be told yet: too few wipes on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. This world has been running 353 days 4 hours.
Server Details
How reliable is RustServer, and is it online now?
Right now RustServer is online. The uptime it reports puts the last restart about 10 days 8 hours ago. 168 of 168 hours up over the last 7 full days: 100% uptime. First contact for Rust Tracker: 13 September 2026.
What Rust version is RustServer on?
Rust network protocol 2604 and build 136537 on Linux is what RustServer runs. To join, your game must be on the same protocol; Steam handles the update.
Is RustServer holding performance?
Server fps held an average of 156 across the last 48 hours, never below 106. Peak entity count: 69,957, covering buildings, deployables and all else in the world. It drew as much as 2,129 MB of memory. Players feel lag when fps drops and the entity count climbs.
Which location is RustServer in?
Region: none published by RustServer. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 85.131.250.197:28015.
Player Count
Is RustServer busy?
Tracking RustServer: 0 of 50 slots filled. The last seven days put it at 0 players on average.
Where does RustServer sit in the server rankings?
Top 69% of all ranked servers, and #15,419 on seven-day player hours: RustServer.
Map and Rules
Which settings and rules are confirmed on RustServer?
The name of RustServer carries no gather rate. 8 players per group is the game's default, and the cap holds. It runs survival, gather, build and raid: the standard game. Raiding and PvP are permitted between players. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins run on it. On: VAC, Valve's anti-cheat.
What map is RustServer on?
The map on RustServer is procedural, size 3,000, seed 19686, generated by the game. Same size, same seed, same map. RustMaps shows it, linked from this page.
Connect
Which steps join RustServer?
To connect: start Rust, press F1, enter client.connect 85.131.250.197:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp50,ptrak,$r?,v2604,gmrust,cs136537,ts8,^o^z
Game
gmrust
mp50
ts8
v2604
cs136537
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.