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Rust TrackerRTRC · Radar control
ATIS RTRC INFO Q SRV11,700online PAX38,808playing OCC2,943with players WIPED 3H91
MODModded traffic
Callsign

LCL14833

Local Server 2

Offline 85.114.192.47:28015 checked 6d ago

moddedcarbon
Clearance · join
Players now 0/ 2 0% full
7-day average0peak 1
Rank#14,833top 67%
Last wipe6d agono schedule published
Next wipe–no rhythm it keeps
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap10.6 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held50%else halves by day 3

The first 48 hours of its last wipes

Thu 22 OctFri 16 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 20:07 UTC6d ago 0 – running 0
Fri 16 Oct, 17:59 UTC12d ago 1 halved by day 3 6.1 days 0
Thu 1 Oct, 16:17 UTC27d ago 1 held half 15.1 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
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    Players 28/500
  2. 02MOD
    Callsign STR581EU · groups of 8+ · weekly · 128 on average МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
    Players 121/100
  3. 03MOD
    Callsign RTR811EU · groups of 16+ · weekly · 117 on average RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
    Players 33/225
  4. 04MOD
    Callsign RUS021EU · groups of 16+ · monthly · 93 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
    Players 3/700
  5. 05MOD
    Callsign RST016EU · groups of 12+ · weekly · 88 on average RustSpain.com | EU Main
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  6. 06MOD
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ATIS · this server

Quick answers

From the figures on this page.

Filters

Which lists and filters on Rust Tracker show Local Server 2?

These Rust Tracker lists carry Local Server 2: Modded servers, tracked live. These filters surface it on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

Which tags does Local Server 2 carry, and what do they mean?

These tags are published by Local Server 2 for the game's server browser to read: gmrust (Game mode): Survival as standard Rust plays; mp2 (Max players): Capacity: 2 slots; ts8 (Group limit): Default team size: 8; v2635 (Protocol): Join only if your game is on protocol 2635; cs168912 (Build): The game build is 168912; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): No region code is set; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; ^y (Carbon): Carbon is installed — a plugin framework. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Times

What happens on Local Server 2 on wipe day?

The average peak across recent wipes: 1 players. The peak on the latest wipe came 0 hours after it. Half the peak was held until the next wipe in 50% of its recent wipes. By day 3 the crowd dropped below half where it did not hold.

When does Local Server 2 wipe?

Irregular wipe times at Local Server 2: there is no next wipe to predict. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. 6 days 5 hours since this world was made.

Location and Status

How reliable is Local Server 2, and is it online now?

Offline: Local Server 2 confirmed offline, last seen 6 days 5 hours ago. 9 of 168 hours up over the last 7 full days: 5% uptime. The first sighting by Rust Tracker was 18 September 2026.

What Rust version is Local Server 2 on?

Rust network protocol 2635 and build 168912 on Windows is what Local Server 2 runs. Steam updates it for you; your game must share the protocol to join.

Where does Local Server 2 sit?

Nothing on region from Local Server 2; none is published. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 85.114.192.47:28015.

Population

How many players are on Local Server 2 right now?

Offline: Local Server 2, last seen 6 days 5 hours ago. Peak of 1 in the last seven days, average 0 players.

How does Local Server 2 compare in the rankings?

Top 67% of all ranked servers, and #14,833 on seven-day player hours: Local Server 2.

Settings

Which settings and rules are confirmed on Local Server 2?

The name of Local Server 2 carries no gather rate. The game's default applies: groups can have up to 8 players. survival is the game mode, gather, build and raid: the standard game. Fighting and raiding between players are on. Plugins or settings change the game, and the server browser lists it under Modded. Carbon plugins run on it. Off: VAC, Valve's anti-cheat.

What map is Local Server 2 on?

Generated by the game: the procedural map on Local Server 2.

Connect

Which steps join Local Server 2?

To connect: start Rust, press F1, enter client.connect 85.114.192.47:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp2,ptrak,$r?,v2635,gmrust,cs168912,ts8,^z,^y

Game

gmrust
Game mode Survival as standard Rust plays.
mp2
Max players Capacity: 2 slots.
ts8
Group limit Default team size: 8.
v2635
Protocol Join only if your game is on protocol 2635.
cs168912
Build The game build is 168912.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code No region code is set.

Mods and access

^z
Modded Plugins or settings alter the game, so it is listed under Modded.
^y
Carbon Carbon is installed — a plugin framework.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.