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Rust TrackerRTRC · Radar control
ATIS RTRC INFO H SRV11,694online PAX45,403playing OCC3,140with players WIPED 3H97
MODModded traffic
Callsign

GMD4841=

Gamed!de

Online 85.114.155.253:28015 checked 14m ago

moddedoxide
Clearance · join
Players now 0/ 60 0% full
7-day average0peak 1
Rank#4,841top 22%
Last wipe26d agono schedule published
Next wipe–too few wipes seen yet
Track history

Players

AveragePeak
00.250.50.75101:0010:0019:0004:0013:0023:00

Hourly average and peak, UTC.

Server performance

01020304001:0010:0019:0004:0013:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 22% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 04:26 UTC26d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
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  2. 02MOD
    Callsign STR581EU · groups of 8+ · weekly · 128 on average МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
    Players 133/100
  3. 03MOD
    Callsign RTR811EU · groups of 16+ · weekly · 117 on average RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
    Players 43/225
  4. 04MOD
    Callsign RUS021EU · groups of 16+ · monthly · 92 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
    Players 34/700
  5. 05MOD
    Callsign RST016EU · groups of 12+ · weekly · 88 on average RustSpain.com | EU Main
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  6. 06MOD
    Callsign RUS021EU · groups of 16+ · monthly · 84 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
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ATIS · this server

Quick answers

From the figures on this page.

Filters

Where does Gamed!de appear in Rust Tracker lists and filters?

These Rust Tracker lists carry Gamed!de: Modded servers, tracked live. It comes up under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which tags does Gamed!de carry, and what do they mean?

These tags are published by Gamed!de for the game's server browser to read: gmrust (Game mode): Survival as standard Rust plays; mp60 (Max players): 60 slots on this server; ts8 (Group limit): Team limit is 8, the game default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): Region code: not set; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Schedule

What happens on Gamed!de on wipe day?

At their busiest, recent wipes averaged 0 players. The peak on the latest wipe came 0 hours after it.

When does Gamed!de wipe?

Too few wipes on record for Gamed!de to show its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. Its world went live 26 days 20 hours.

Server Details

Is Gamed!de up, and how does its uptime hold?

Gamed!de is up and online at this moment. The uptime it reports puts the last restart about 17 hours ago. Uptime stood at 86% for the last 7 full days, 144 of 168 hours online. Rust Tracker logged it first on 13 September 2026.

Which Rust version is confirmed on Gamed!de?

Confirmed for Gamed!de: Rust network protocol 2635 and build 168909, Linux. Steam updates it for you; your game must share the protocol to join.

Is Gamed!de holding performance?

Average server fps over the last 48 hours: 30, with a low of 30. Buildings, deployables and the rest of the world took it to a maximum of 204,970 entities. Peak memory use: 4,989 MB. A climbing entity count and low fps are what register as lag for players.

Which location is Gamed!de in?

Region: none published by Gamed!de. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 85.114.155.253:28015.

Player Count

Is Gamed!de busy?

Gamed!de is at 0 players, capacity 60. Peak of 1 in the last seven days, average 0 players. Peak traffic in the last 48 hours came at 12:00 UTC, averaging 1 players.

What rank does Gamed!de carry among Rust servers?

On player hours over seven days, Gamed!de ranks #4,841, inside the top 22% of all ranked servers.

Map and Rules

Which settings and rules are confirmed on Gamed!de?

The name of Gamed!de carries no gather rate. Up to 8 players per group, the game's default. survival is the game mode, gather, build, raid, as the game intends. Players can raid and fight each other here. The server browser lists it under Modded, where plugins or settings change the game. Plugins on it: Oxide. On: VAC, Valve's anti-cheat.

What map is Gamed!de on?

The map on Gamed!de is procedural, size 6,000, seed 6738, generated by the game. Size and seed match, so the map is the same: view it on RustMaps from this page.

How to Join

How do you get onto Gamed!de?

To connect: start Rust, press F1, enter client.connect 85.114.155.253:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp60,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp60
Max players 60 slots on this server.
ts8
Group limit Team limit is 8, the game default.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build This server runs game build 168909.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code Region code: not set.

Mods and access

^o
Oxide Plugin framework confirmed: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.