OBL15399=
Oblivion
Offline 84.72.109.63:28015 checked 13h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 167/500
-
02MODPlayers 135/100
-
03MODPlayers 186/225
-
04MODPlayers 126/700
-
05MODPlayers 14/200
-
06MODPlayers 50/1000
Quick answers
From the figures on this page.
Tags
Which lists and filters on Rust Tracker show Oblivion?
These Rust Tracker lists carry Oblivion: Modded servers, tracked live. It comes up under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the tags mean that Oblivion is listed under?
Listed for the server browser to read, Oblivion publishes these tags: gmrust (Game mode): Standard survival mode for Rust; mp50 (Max players): Capacity: 50 slots; ts8 (Group limit): Default team size: 8; v2631 (Protocol): Your game must be on protocol 2631 to connect; cs158240 (Build): The game build is 158240; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.
Wipe Schedule
Which wipe times are confirmed for Oblivion?
The record holds too few of Oblivion's wipes to show its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. 104 days 16 hours since this world was made.
Location and Status
Is Oblivion up, and how does its uptime hold?
Offline now, Oblivion was last seen 13 hours ago. By its own uptime figure, the last restart was roughly 3 hours ago. Uptime stood at 35% for the last 7 full days, 59 of 168 hours online. The first sighting by Rust Tracker was 13 September 2026.
Which Rust build is Oblivion running?
Confirmed for Oblivion: Rust network protocol 2631 and build 158240, Linux. The same protocol is required to join, and Steam updates it for you.
How smoothly does Oblivion run?
Server fps held an average of 239 across the last 48 hours, never below 229. Buildings, deployables and the rest of the world took it to a maximum of 70,382 entities. Peak memory use: 2,222 MB. A climbing entity count and low fps are what register as lag for players.
Where does Oblivion sit?
No region is published by Oblivion. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 84.72.109.63:28015.
Population
What is the player count on Oblivion?
Last seen 13 hours ago; Oblivion is offline at present. Seven-day average for this server: 0 players.
How does Oblivion compare in the rankings?
Top 69% of all ranked servers, and #15,399 on seven-day player hours: Oblivion.
Map and Rules
Which settings and rules are confirmed on Oblivion?
No gather rate appears in Oblivion's name. The game's default applies: groups can have up to 8 players. survival is the game mode, gather, build, raid, as the game intends. Fighting and raiding between players are on. The server browser lists it under Modded, where plugins or settings change the game. The plugin count stands at Oxide. On: VAC, Valve's anti-cheat.
Which map is confirmed for Oblivion?
The map on Oblivion is procedural, size 3,500, seed 12345, generated by the game. Same size, same seed, same map. RustMaps shows it, linked from this page.
Connect
Which steps join Oblivion?
To connect: start Rust, press F1, enter client.connect 84.72.109.63:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp50,ptrak,$r?,v2631,gmrust,cs158240,ts8,^o^z
Game
gmrust
mp50
ts8
v2631
cs158240
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.