LCL8500=
Local Studio
Online 84.32.215.94:28015 checked 13m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 38% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 28 Oct, 22:59 UTC16h ago | – | – | running | 1 |
| Sun 25 Oct, 22:14 UTC3d ago | 1 | held half | 3 days | 0 |
| Sun 18 Oct, 14:05 UTC11d ago | 1 | halved by day 5 | 7.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 171/500
-
02MODPlayers 124/100
-
03MODPlayers 186/225
-
04MODPlayers 82/700
-
05MODPlayers 351/350
-
06MODPlayers 249/700
Quick answers
From the figures on this page.
Filters
Where does Local Studio appear in Rust Tracker lists and filters?
On Rust Tracker, Local Studio sits in these lists: Modded servers, tracked live. It comes up under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
Which tags does Local Studio carry, and what do they mean?
The game's server browser reads these tags from Local Studio: gmrust (Game mode): Rust survival, standard mode; mp2 (Max players): Slots: 2; ts8 (Group limit): Team limit is 8, the game default; v2635 (Protocol): To join, your game must match protocol 2635; cs167781 (Build): Build: 167781; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): The region code is unset; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.
Wipe Schedule
What happens on Local Studio on wipe day?
At their busiest, recent wipes averaged 1 players. The peak on the latest wipe came 0 hours after it. The crowd stayed above half the peak until the next wipe in 50% of recent wipes. By day 5 the crowd dropped below half where it did not hold.
On what schedule does Local Studio wipe?
Wipe times at Local Studio are irregular, so no next wipe can be predicted. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. 16 hours since this world was made.
Location and Status
Is Local Studio up, and how does its uptime hold?
Tracking shows Local Studio online as of now. 8 of 168 hours up over the last 7 full days: 5% uptime. Rust Tracker logged it first on 17 October 2026.
Which Rust version is confirmed on Local Studio?
Rust network protocol 2635 and build 167781 on Windows is what Local Studio runs. To join, your game must be on the same protocol; Steam handles the update.
Which location is Local Studio in?
Region: none published by Local Studio. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 84.32.215.94:28015.
Player Count
Is Local Studio busy?
Slots 2; players on board 1: that is Local Studio now. Over seven days: average 1, peak 1 players. Busiest window in 48 hours: 14:00 UTC, 1 players on average.
How does Local Studio compare in the rankings?
Seven-day player hours put Local Studio at #8,500, within the top 38% of all ranked servers.
Settings
Which settings and rules are confirmed on Local Studio?
Nothing in Local Studio's name states a gather rate. The game's default applies: groups can have up to 8 players. survival is the game mode, gather, build, raid, as the game intends. Players can raid and fight each other here. Plugins or settings change the game, and the server browser lists it under Modded. Plugins on it: Oxide. VAC is off, Valve's anti-cheat.
Which map is confirmed for Local Studio?
Procedural map on Local Studio, made by the game.
Connect
How do you get onto Local Studio?
To connect: start Rust, press F1, enter client.connect 84.32.215.94:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp2,ptrak,$r?,v2635,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp2
ts8
v2635
cs167781
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.