NTP10342=
[NotPublic] Test branch
Offline 84.21.165.111:28015 checked 53m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 46% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 12h.
The force wipe · high confidence
Coming wipes
- 7d 12hThu 5 Nov, 19:00 UTCFW
- 35d 12hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 20:48 UTC FW27d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 65/500
-
02MODPlayers 120/100
-
03MODPlayers 94/225
-
04MODPlayers 33/700
-
05MODPlayers 4/200
-
06MODPlayers 7/1000
Quick answers
From the figures on this page.
Filters
Where does [NotPublic] Test branch appear in Rust Tracker lists and filters?
On Rust Tracker, [NotPublic] Test branch sits in these lists: Modded servers, tracked live. It comes up under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the tags mean that [NotPublic] Test branch is listed under?
These tags are published by [NotPublic] Test branch for the game's server browser to read: gmrust (Game mode): Survival as standard Rust plays; mp5 (Max players): 5 slots on this server; ts8 (Group limit): Default team size: 8; v2635 (Protocol): Your game must be on protocol 2635 to connect; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): Region code: not set; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings; jp0 (Custom tag): The owner or a plugin set it; it is not a standard Rust tag. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.
Wipe Schedule
What happens on [NotPublic] Test branch on wipe day?
At their busiest, recent wipes averaged 1 players. The peak on the latest wipe came 0 hours after it.
Which wipe times are confirmed for [NotPublic] Test branch?
One wipe a month for [NotPublic] Test branch: the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 27 days 12 hours since this world was made.
Location and Status
What is the uptime on [NotPublic] Test branch, and is it online?
Offline: [NotPublic] Test branch confirmed offline, last seen 53 minutes ago. 18 of 168 hours up over the last 7 full days: 11% uptime. Rust Tracker logged it first on 15 September 2026.
What Rust version is [NotPublic] Test branch on?
Rust network protocol 2635 and build 168909 is the build on [NotPublic] Test branch; the platform is Windows. The same protocol is required to join, and Steam updates it for you.
What location is [NotPublic] Test branch hosted in?
Region: none published by [NotPublic] Test branch. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 84.21.165.111:28015.
Population
What is the player count on [NotPublic] Test branch?
Offline now for [NotPublic] Test branch, last seen 53 minutes ago. Seven-day average 0 players; peak 1.
How does [NotPublic] Test branch compare in the rankings?
Seven-day player hours put [NotPublic] Test branch at #10,342, within the top 46% of all ranked servers.
Settings
Which settings and rules are confirmed on [NotPublic] Test branch?
No gather rate appears in [NotPublic] Test branch's name. The game's default applies: groups can have up to 8 players. survival is the game mode, gather, build and raid: the standard game. Players can raid and fight each other here. Plugins or settings change the game, and the server browser lists it under Modded. Oxide plugins run on it. VAC is on, Valve's anti-cheat.
What map is [NotPublic] Test branch on?
Procedural map on [NotPublic] Test branch, made by the game.
How to Join
What is the way to join [NotPublic] Test branch?
To connect: start Rust, press F1, enter client.connect 84.21.165.111:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp5,ptrak,jp0,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp5
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Other
jp0
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.