OPR9469
Operational Control Center
Offline 84.174.76.43:28025 checked 3d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 43% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 11:00 UTC4d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 48/500
-
02MODPlayers 132/100
-
03MODPlayers 61/225
-
04MODPlayers 58/700
-
05MODPlayers 13/200
-
06MODPlayers 14/1000
Quick answers
From the figures on this page.
Tags
Which Rust Tracker filters and lists carry Operational Control Center?
On Rust Tracker, Operational Control Center sits in these lists: Modded servers, tracked live. It comes up under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Which tags does Operational Control Center carry, and what do they mean?
Listed for the server browser to read, Operational Control Center publishes these tags: gmvanilla (Game mode): Vanilla survival is the mode; mp3 (Max players): Slots: 3; ts8 (Group limit): Teams cap at 8; this is the game default; v2635 (Protocol): Your game must be on protocol 2635 to connect; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): The region code is unset; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.
Wipe Times
What should you expect on Operational Control Center when wipe day lands?
Recent wipes averaged a peak of 1 players. 0 hours after the latest wipe, the crowd peaked.
When does Operational Control Center wipe?
Operational Control Center's rhythm cannot be told yet: too few wipes on record. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. This world has been running 4 days 12 hours.
Location and Status
Is Operational Control Center up, and how does its uptime hold?
Offline: Operational Control Center confirmed offline, last seen 3 days 6 hours ago. 6 of 96 hours up over the last 4 full days: 6% uptime. First contact for Rust Tracker: 23 October 2026.
Which Rust build is Operational Control Center running?
Rust network protocol 2635 and build 168909 on Windows is what Operational Control Center runs. The same protocol is required to join, and Steam updates it for you.
What location is Operational Control Center hosted in?
Nothing on region from Operational Control Center; none is published. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 84.174.76.43:28025.
Player Count
How many players are on Operational Control Center right now?
Last seen 3 days 6 hours ago; Operational Control Center is offline at present. Peak of 1 in the last seven days, average 0 players.
How does Operational Control Center compare in the rankings?
Seven-day player hours put Operational Control Center at #9,469, within the top 43% of all ranked servers.
Map and Rules
Which settings and rules are confirmed on Operational Control Center?
Nothing in Operational Control Center's name states a gather rate. The game's default applies: groups can have up to 8 players. It runs survival, gather, build, raid, as the game intends. Raiding and PvP are permitted between players. Plugins or settings change the game, and the server browser lists it under Modded. The plugin count stands at Oxide. VAC is on, Valve's anti-cheat.
How to Join
Which steps join Operational Control Center?
Open the console in Rust with F1 after starting the game, then type client.connect 84.174.76.43:28025. Alternatively, Launch Rust here opens Rust via Steam and connects you.
Server tags
What each one means.
Published as mp3,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z
Game
gmvanilla
mp3
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.