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Rust TrackerRTRC · Radar control
ATIS RTRC INFO V SRV11,636online PAX31,247playing OCC2,768with players WIPED 3H72
MODModded traffic
Callsign

TST13233

Test

Offline 84.166.193.123:28015 checked 37d ago

moddedoxide
Clearance · join
Players now 1/ 10 10% full
7-day average0peak –
Rank#13,233top 58%
Last wipe38d agono schedule published
Next wipe–too few wipes seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep23 Sep25 Sep26 Sep28 Sep

Top 58% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 20 Sep, 08:33 UTC38d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
    Callsign SHC102no group limit · 152 on average ShockRust | Blue | NoLimit
    Players 43/500
  2. 02MOD
    Callsign STR581EU · groups of 8+ · weekly · 128 on average МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
    Players 135/100
  3. 03MOD
    Callsign RTR811EU · groups of 16+ · weekly · 117 on average RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
    Players 48/225
  4. 04MOD
    Callsign RUS021EU · groups of 16+ · monthly · 93 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
    Players 17/700
  5. 05MOD
    Callsign RST016EU · groups of 12+ · weekly · 88 on average RustSpain.com | EU Main
    Players 1/200
  6. 06MOD
    Callsign RUS021EU · groups of 16+ · monthly · 84 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
    Players 4/1000
ATIS · this server

Quick answers

From the figures on this page.

Tags

Where does Test appear in Rust Tracker lists and filters?

These Rust Tracker lists carry Test: Modded servers, tracked live. These filters surface it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags on Test?

The game's server browser reads these tags from Test: gmrust (Game mode): Rust survival, standard mode; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): Default team size: 8; v2633 (Protocol): Your game must be on protocol 2633 to connect; cs163794 (Build): The game build is 163794; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): The region code is unset; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Times

What happens on Test on wipe day?

At their busiest, recent wipes averaged 1 players. 0 hours after the latest wipe, the crowd peaked.

On what schedule does Test wipe?

The record holds too few of Test's wipes to show its rhythm. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. This world has been running 38 days 20 hours.

Location and Status

Is Test up, and how does its uptime hold?

Tracking shows Test offline as of now, last seen 37 days 7 hours ago. 0 of 168 hours up over the last 7 full days: 0% uptime. First contact for Rust Tracker: 18 September 2026.

Which Rust build is Test running?

Confirmed for Test: Rust network protocol 2633 and build 163794, Windows. The same protocol is required to join, and Steam updates it for you.

What location is Test hosted in?

No region is published by Test. Rust Tracker displays the location a server claims; it does not verify where the machine sits. Connect on 84.166.193.123:28015.

Population

How many players are on Test right now?

Last seen 37 days 7 hours ago; Test is offline at present.

What rank does Test carry among Rust servers?

Seven-day player hours put Test at #13,233, within the top 58% of all ranked servers.

Map and Rules

Which settings and rules are confirmed on Test?

No gather rate appears in Test's name. Up to 8 players per group, the game's default. survival is the game mode, gather, build, raid, as the game intends. Raiding and PvP are permitted between players. The server browser lists it under Modded, where plugins or settings change the game. Plugins on it: Oxide. VAC is on, Valve's anti-cheat.

How to Join

How do you get onto Test?

Open the console in Rust with F1 after starting the game, then type client.connect 84.166.193.123:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2633,gmrust,cs163794,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard mode.
mp10
Max players Capacity: 10 slots.
ts8
Group limit Default team size: 8.
v2633
Protocol Your game must be on protocol 2633 to connect.
cs163794
Build The game build is 163794.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code The region code is unset.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.