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Rust TrackerRTRC · Radar control
ATIS RTRC INFO U SRV11,803online PAX71,182playing OCC3,639with players WIPED 3H205
MODModded traffic
Callsign

PNC4633=

X-PUNCH PvE & PvP [loot x2]

Online EA 83.217.29.4:27017 checked 9m ago

2x monthly wipes vanillamoddedoxide
Clearance · join
Players now 0/ 100 0% full
7-day average0peak 3
Rank#4,633top 21% · #344 in EA
Last wipe27d agomonthly schedule
Next wipe7d 5hThu 5 Nov, 19:00 UTC FW
Track history

Players

AveragePeak
00.511.5214:0023:0008:0016:0002:0011:00

Hourly average and peak, UTC.

Server performance

010020030040014:0023:0008:0016:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 21% of all ranked servers, top 63% in EA. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

ETD · next wipe

Next wipe Thursday 5 November, 19:00 UTC, in 7d 5h.

The force wipe

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
    Callsign XSO015EA · no group limit · 2x · monthly · 2 on average #5[坚果]2X Solo/独狼/萌新/养老/月清
    Players 1/500
  2. 02MOD
    Callsign RST015EA · groups of 8+ · 2x · monthly · 2 on average [ASIA] RustSEA+|Xtra Modded|Pure PVE|2x|No Purge|EXP Leveling|E
    Players 5/50
  3. 03MOD
    Callsign SEA036EA · groups of 12+ · 2x · monthly · 6 on average SEA-EU 2x 初心者-CH-JP-KR-Main 10/19
    Players 9/100
  4. 04MOD
    Callsign SEA000EA · groups of 8+ · 2x · biweekly · 83 on average [SEA] AseanPanda.net | 2x Vanilla | MAP WIPE 3 | 27/10
    Players 55/115
  5. 05MOD
    Callsign SEA406EA · groups of 8+ · 2x · biweekly · 24 on average [SEA] Rust Manila 2x | Biweekly
    Players 76/150
  6. 06MOD
    Callsign DNO016EA · groups of 8+ · monthly · 11 on average [JP] DON-tacos PvE
    Players 21/100
ATIS · this server

Quick answers

From the figures on this page.

Tags

Where does X-PUNCH PvE & PvP [loot x2] appear in Rust Tracker lists and filters?

These Rust Tracker lists carry X-PUNCH PvE & PvP [loot x2]: 2x Rust servers, tracked live and Modded servers, tracked live. It comes up under these filters on the server list: Region: Asia; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 2x.

How should you read the tags on X-PUNCH PvE & PvP [loot x2]?

Listed for the server browser to read, X-PUNCH PvE & PvP [loot x2] publishes these tags: gmrust (Game mode): Standard survival mode for Rust; mp100 (Max players): Capacity: 100 slots; ts8 (Group limit): Default team size: 8; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): Region code: not set; ^m (Monthly): Monthly wipe, on Facepunch's force wipe; ^v (Vanilla): Facepunch's game unaltered: rates, kits and rules unchanged; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded; EA (East Asia): Server browser: listed under East Asia. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Schedule

When does X-PUNCH PvE & PvP [loot x2] wipe?

The next wipe at X-PUNCH PvE & PvP [loot x2] is an estimate, drawn from the force wipe. On Thursday 5 November at 19:00 UTC the force wipe lands, its next wipe, and every Rust server wipes with it. Its world went live 27 days 9 hours. Tags list a monthly wipe schedule.

Location and Status

What is the uptime on X-PUNCH PvE & PvP [loot x2], and is it online?

Right now X-PUNCH PvE & PvP [loot x2] is online. About 12 hours ago it restarted last, based on reported uptime. 99% uptime over the last 7 full days, with 167 of 168 hours up. Rust Tracker logged it first on 13 September 2026.

Which Rust build is X-PUNCH PvE & PvP [loot x2] running?

Rust network protocol 2635 and build 168909 on Windows is what X-PUNCH PvE & PvP [loot x2] runs. To join, your game must be on the same protocol; Steam handles the update.

Is X-PUNCH PvE & PvP [loot x2] holding performance?

Average server fps over the last 48 hours: 205, with a low of 67. Buildings, deployables and the rest of the world took it to a maximum of 47,705 entities. It drew as much as 2,436 MB of memory. A climbing entity count and low fps are what register as lag for players.

Which location is X-PUNCH PvE & PvP [loot x2] in?

The EA tag places X-PUNCH PvE & PvP [loot x2] in Asia, by its own listing. Rust Tracker displays the location a server claims; it does not verify where the machine sits. You connect at 83.217.29.4:27017.

Population

What is the player count on X-PUNCH PvE & PvP [loot x2]?

X-PUNCH PvE & PvP [loot x2] is at 0 players, capacity 100. Seven-day average 0 players; peak 3. Busiest window in 48 hours: 08:00 UTC, 2 players on average.

Where does X-PUNCH PvE & PvP [loot x2] sit in the server rankings?

Top 21% of all ranked servers and #344 in Asia: X-PUNCH PvE & PvP [loot x2] ranks #4,633 on player hours over the last seven days.

Map and Rules

Which settings and rules are confirmed on X-PUNCH PvE & PvP [loot x2]?

Going by its name, X-PUNCH PvE & PvP [loot x2] runs 2x gather. Up to 8 players per group, the game's default. survival is the game mode, gather, build, raid, as the game intends. Players can raid and fight each other here. Plugins or settings change the game, and the server browser lists it under Modded. Oxide plugins run on it. Its label is vanilla: facepunch's game unaltered: rates, kits and rules unchanged. VAC is on, Valve's anti-cheat.

Which map is loaded on X-PUNCH PvE & PvP [loot x2]?

The map on X-PUNCH PvE & PvP [loot x2] is procedural, size 4,096, seed 1303598206, generated by the game. Size and seed match, so the map is the same: view it on RustMaps from this page. Its map goes by the name Custom Map.

How to Join

Which steps join X-PUNCH PvE & PvP [loot x2]?

Open the console in Rust with F1 after starting the game, then type client.connect 83.217.29.4:27017. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2635,^m,^v,EA,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival mode for Rust.
mp100
Max players Capacity: 100 slots.
ts8
Group limit Default team size: 8.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code Region code: not set.

Wipe schedule

^m
Monthly Monthly wipe, on Facepunch's force wipe.

Difficulty

^v
Vanilla Facepunch's game unaltered: rates, kits and rules unchanged.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; listed under Modded.

Region

EA
East Asia Server browser: listed under East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.