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Rust TrackerRTRC · Radar control
ATIS RTRC INFO M SRV11,790online PAX66,598playing OCC3,624with players WIPED 3H126
MODModded traffic
Callsign

MMM14544

Rust MMO - Dev Server

Offline 83.200.191.56:28015 checked 30d ago

moddedoxide
Clearance · join
Players now 1/ 5 20% full
7-day average0peak –
Rank#14,544top 61%
Last wipe31d agono schedule published
Next wipe–too few wipes seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Sep25 Sep27 Sep30 Sep2 Oct5 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap0.8 daysbetween real wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Sun 27 SepSat 26 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 27 Sep, 04:36 UTC31d ago 1 – running 0
Sat 26 Sep, 08:49 UTC32d ago 1 – 0.8 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
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    Players 94/500
  2. 02MOD
    Callsign STR581EU · groups of 8+ · weekly · 128 on average МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
    Players 124/100
  3. 03MOD
    Callsign RTR811EU · groups of 16+ · weekly · 116 on average RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
    Players 102/225
  4. 04MOD
    Callsign RUS021EU · groups of 16+ · monthly · 91 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
    Players 82/700
  5. 05MOD
    Callsign RST016EU · groups of 12+ · weekly · 88 on average RustSpain.com | EU Main
    Players 28/200
  6. 06MOD
    Callsign RUS021EU · groups of 16+ · monthly · 84 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
    Players 18/1000
ATIS · this server

Quick answers

From the figures on this page.

Filters

Which lists and filters on Rust Tracker show Rust MMO - Dev Server?

On Rust Tracker, Rust MMO - Dev Server sits in these lists: Modded servers, tracked live. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the tags mean that Rust MMO - Dev Server is listed under?

Listed for the server browser to read, Rust MMO - Dev Server publishes these tags: gmrust (Game mode): Standard survival mode for Rust; mp5 (Max players): Slots: 5; ts8 (Group limit): Team limit is 8, the game default; v2633 (Protocol): To join, your game must match protocol 2633; cs164530 (Build): Build: 164530; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): The region code is unset; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Schedule

What should you expect on Rust MMO - Dev Server when wipe day lands?

At their busiest, recent wipes averaged 1 players. 0 hours after the latest wipe, the crowd peaked.

On what schedule does Rust MMO - Dev Server wipe?

Too few wipes on record for Rust MMO - Dev Server to show its rhythm. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. Its world went live 31 days 17 hours.

Server Details

What is the uptime on Rust MMO - Dev Server, and is it online?

Tracking shows Rust MMO - Dev Server offline as of now, last seen 30 days 11 hours ago. Uptime stood at 0% for the last 7 full days, 0 of 168 hours online. The first sighting by Rust Tracker was 22 September 2026.

Which Rust version is confirmed on Rust MMO - Dev Server?

Rust network protocol 2633 and build 164530 on Windows is what Rust MMO - Dev Server runs. To join, your game must be on the same protocol; Steam handles the update.

Where does Rust MMO - Dev Server sit?

Nothing on region from Rust MMO - Dev Server; none is published. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 83.200.191.56:28015.

Population

Is Rust MMO - Dev Server busy?

Last seen 30 days 11 hours ago; Rust MMO - Dev Server is offline at present.

What rank does Rust MMO - Dev Server carry among Rust servers?

Top 61% of all ranked servers, and #14,544 on seven-day player hours: Rust MMO - Dev Server.

Settings

Which settings and rules are confirmed on Rust MMO - Dev Server?

No gather rate appears in Rust MMO - Dev Server's name. 8 players per group is the game's default, and the cap holds. It runs survival, gather, build and raid: the standard game. Players can raid and fight each other here. The server browser lists it under Modded, where plugins or settings change the game. The plugin count stands at Oxide. On: VAC, Valve's anti-cheat.

Which map is loaded on Rust MMO - Dev Server?

A procedural map runs on Rust MMO - Dev Server, generated by the game.

Connect

What is the way to join Rust MMO - Dev Server?

To connect: start Rust, press F1, enter client.connect 83.200.191.56:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp5,ptrak,$r?,v2633,gmrust,cs164530,ts8,^o^z

Game

gmrust
Game mode Standard survival mode for Rust.
mp5
Max players Slots: 5.
ts8
Group limit Team limit is 8, the game default.
v2633
Protocol To join, your game must match protocol 2633.
cs164530
Build Build: 164530.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code The region code is unset.

Mods and access

^o
Oxide A plugin framework runs here: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.