TKR13758
Takaro Dev Rust
Offline 83.134.186.18:28015 checked 2d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 19 Oct, 14:10 UTC9d ago | 1 | – | running | 0 |
| Thu 1 Oct, 18:30 UTC FW27d ago | 1 | halved by day 1 | 17.8 days | 1 |
| Thu 1 Oct, 09:58 UTC27d ago | 1 | – | 0.4 days | 0 |
| Mon 21 Sep, 20:12 UTC36d ago | 0 | – | 9.6 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
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01MODPlayers 205/500
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02MODPlayers 121/100
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03MODPlayers 183/225
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04MODPlayers 126/700
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05MODPlayers 19/200
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06MODPlayers 50/1000
Quick answers
From the figures on this page.
Filters
Which lists and filters on Rust Tracker show Takaro Dev Rust?
On Rust Tracker, Takaro Dev Rust sits in these lists: Modded servers, tracked live. These filters surface it on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the tags on Takaro Dev Rust?
The game's server browser reads these tags from Takaro Dev Rust: gmrust (Game mode): Rust survival, standard mode; mp10 (Max players): 10 slots on this server; ts8 (Group limit): Teams cap at 8; this is the game default; v2635 (Protocol): Your game must be on protocol 2635 to connect; cs168909 (Build): Build: 168909; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): No region code is set; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; ^y (Carbon): Plugin framework: Carbon. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.
Wipe Times
What should you expect on Takaro Dev Rust when wipe day lands?
Recent wipes averaged a peak of 1 players. 0 hours after the latest wipe, the crowd peaked. Recent wipes kept the crowd above half the peak until the next wipe 0% of the time. In the other cases, half the peak was lost by day 1.
When does Takaro Dev Rust wipe?
Wipe times at Takaro Dev Rust are irregular, so no next wipe can be predicted. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. 9 days 5 hours since this world was made.
Location and Status
Is Takaro Dev Rust up, and how does its uptime hold?
Offline: Takaro Dev Rust confirmed offline, last seen 2 days 17 hours ago. 73% uptime over the last 7 full days, with 123 of 168 hours up. Rust Tracker logged it first on 21 September 2026.
Which Rust build is Takaro Dev Rust running?
Rust network protocol 2635 and build 168909 is the build on Takaro Dev Rust; the platform is Linux. Steam updates it for you; your game must share the protocol to join.
What location is Takaro Dev Rust hosted in?
Nothing on region from Takaro Dev Rust; none is published. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 83.134.186.18:28015.
Player Count
How many players are on Takaro Dev Rust right now?
Offline: Takaro Dev Rust, last seen 2 days 17 hours ago. Over seven days: average 0, peak 1 players.
Where does Takaro Dev Rust sit in the server rankings?
Top 62% of all ranked servers, and #13,758 on seven-day player hours: Takaro Dev Rust.
Settings
Which settings and rules are confirmed on Takaro Dev Rust?
Nothing in Takaro Dev Rust's name states a gather rate. 8 players per group is the game's default, and the cap holds. survival is the game mode, gather, build, raid, as the game intends. Raiding and PvP are permitted between players. Plugins or settings change the game, and the server browser lists it under Modded. Carbon plugins run on it. VAC is off, Valve's anti-cheat.
Which map is loaded on Takaro Dev Rust?
Generated by the game: the procedural map on Takaro Dev Rust.
Connect
What is the way to join Takaro Dev Rust?
Open the console in Rust with F1 after starting the game, then type client.connect 83.134.186.18:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.
Server tags
What each one means.
Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y
Game
gmrust
mp10
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.