SER13326
SERVER
Offline 82.79.3.125:28015 checked 40d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 98/500
-
02MODPlayers 120/100
-
03MODPlayers 107/225
-
04MODPlayers 42/700
-
05MODPlayers 5/200
-
06MODPlayers 16/1000
Quick answers
From the figures on this page.
Tags
Which lists and filters on Rust Tracker show SERVER?
On Rust Tracker, SERVER sits in these lists: Modded servers, tracked live. These filters surface it on the server list: Type: Modded.
How should you read the tags on SERVER?
Listed for the server browser to read, SERVER publishes these tags: mp100 (Max players): Slots: 100; v1069 (Protocol): Join only if your game is on protocol 1069; oxide (Oxide): Plugin framework: Oxide (uMod); modded (Modded): Under Modded: the game is changed by plugins or settings; rust (Custom tag): Set by the owner or a plugin; not a standard Rust tag; extended (Custom tag): Set by the owner or a plugin; not a standard Rust tag. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.
Wipe Schedule
On what schedule does SERVER wipe?
The record holds too few of SERVER's wipes to show its rhythm. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date.
Location and Status
How reliable is SERVER, and is it online now?
Tracking shows SERVER offline as of now, last seen 40 days 23 hours ago. Uptime stood at 0% for the last 7 full days, 0 of 168 hours online. The first sighting by Rust Tracker was 16 September 2026.
Which Rust version is confirmed on SERVER?
Rust network protocol 1069 on Windows is what SERVER runs. To join, your game must be on the same protocol; Steam handles the update.
What location is SERVER hosted in?
Region: none published by SERVER. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 82.79.3.125:28015.
Player Count
Is SERVER busy?
Last seen 40 days 23 hours ago; SERVER is offline at present.
How does SERVER compare in the rankings?
On player hours over seven days, SERVER ranks #13,326, inside the top – of all ranked servers.
Settings
Which settings and rules are confirmed on SERVER?
The name of SERVER carries no gather rate. No group limit appears. It runs survival, gather, build and raid: the standard game. Raiding and PvP are permitted between players. The server browser lists it under Modded, where plugins or settings change the game. VAC is on, Valve's anti-cheat.
How to Join
What is the way to join SERVER?
To connect: start Rust, press F1, enter client.connect 82.79.3.125:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as rust,extended,oxide,modded,mp100,v1069
Game
mp100
v1069
Mods and access
oxide
modded
Other
rust
extended
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.