TST14865
TEST SERVER
Offline 82.67.108.110:28025 checked 20d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 17:14 UTC24d ago | 1 | – | running | 0 |
| Fri 2 Oct, 08:55 UTC27d ago | 1 | – | 2.3 days | 0 |
| Thu 1 Oct, 18:25 UTC FW27d ago | 1 | – | 0.6 days | 1 |
| Thu 24 Sep, 14:07 UTC35d ago | 1 | – | 7.2 days | 0 |
| Tue 22 Sep, 11:10 UTC37d ago | 1 | – | 2.1 days | 0 |
| Tue 15 Sep, 16:39 UTC43d ago | 1 | halved by day 3 | 6.8 days | 0 |
| Sun 13 Sep, 18:15 UTC45d ago | 1 | – | 1.9 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 189/500
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02MODPlayers 130/100
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03MODPlayers 54/225
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04MODPlayers 77/700
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05MODPlayers 46/200
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06MODPlayers 254/700
Quick answers
From the figures on this page.
Tags
Which Rust Tracker filters and lists carry TEST SERVER?
On Rust Tracker, TEST SERVER sits in these lists: Modded servers, tracked live. It comes up under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the tags mean that TEST SERVER is listed under?
These tags are published by TEST SERVER for the game's server browser to read: gmrust (Game mode): Rust survival, standard mode; mp50 (Max players): Capacity: 50 slots; ts8 (Group limit): Team limit is 8, the game default; v2634 (Protocol): To join, your game must match protocol 2634; cs167231 (Build): This server runs game build 167231; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): No region code is set; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; ^y (Carbon): Carbon is installed — a plugin framework. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.
Wipe Times
What should you expect on TEST SERVER when wipe day lands?
Recent wipes averaged a peak of 1 players. The peak on the latest wipe came 0 hours after it. Half the peak was held until the next wipe in 0% of its recent wipes. The fall below half came by day 3 where it did not hold.
When does TEST SERVER wipe?
Wipe times at TEST SERVER are irregular, so no next wipe can be predicted. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. This world has been running 24 days 21 hours.
Server Details
Is TEST SERVER up, and how does its uptime hold?
Offline now, TEST SERVER was last seen 20 days 16 hours ago. 0 of 168 hours up over the last 7 full days: 0% uptime. The first sighting by Rust Tracker was 13 September 2026.
Which Rust version is confirmed on TEST SERVER?
Rust network protocol 2634 and build 167231 is the build on TEST SERVER; the platform is Linux. The same protocol is required to join, and Steam updates it for you.
Where does TEST SERVER sit?
Nothing on region from TEST SERVER; none is published. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 82.67.108.110:28025.
Player Count
Is TEST SERVER busy?
Offline: TEST SERVER, last seen 20 days 16 hours ago.
How does TEST SERVER compare in the rankings?
Seven-day player hours put TEST SERVER at #14,865, within the top 67% of all ranked servers.
Settings
Which settings and rules are confirmed on TEST SERVER?
Nothing in TEST SERVER's name states a gather rate. The game's default applies: groups can have up to 8 players. survival is the game mode, gather, build, raid, as the game intends. Fighting and raiding between players are on. Plugins or settings change the game, and the server browser lists it under Modded. Plugins on it: Carbon. VAC is on, Valve's anti-cheat.
Which map is confirmed for TEST SERVER?
Generated by the game: the procedural map on TEST SERVER.
How to Join
Which steps join TEST SERVER?
To connect: start Rust, press F1, enter client.connect 82.67.108.110:28025 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp50,ptrak,$r?,v2634,gmrust,cs167231,ts8,^z,^y
Game
gmrust
mp50
ts8
v2634
cs167231
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.