PTC6000=
[FR] Patoche Family
Online 82.66.2.144:28015 checked 8m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 27% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
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01MODPlayers 162/500
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02MODPlayers 134/100
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03MODPlayers 130/225
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04MODPlayers 31/200
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05MODPlayers 141/700
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06MODPlayers 47/1000
Quick answers
From the figures on this page.
Tags
Which Rust Tracker filters and lists carry [FR] Patoche Family?
On Rust Tracker, [FR] Patoche Family sits in these lists: Modded servers, tracked live. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
What do the tags mean that [FR] Patoche Family is listed under?
These tags are published by [FR] Patoche Family for the game's server browser to read: gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): Slots: 50; ts8 (Group limit): Teams cap at 8; this is the game default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.
Wipe Times
Which wipe times are confirmed for [FR] Patoche Family?
Too few wipes on record for [FR] Patoche Family to show its rhythm. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. 3 days 1 hours since this world was made.
Location and Status
What is the uptime on [FR] Patoche Family, and is it online?
Tracking shows [FR] Patoche Family online as of now. The uptime it reports puts the last restart about 11 hours ago. 100% uptime over the last 2 full days, with 48 of 48 hours up. First contact for Rust Tracker: 24 October 2026.
What Rust version is [FR] Patoche Family on?
Rust network protocol 2635 and build 168909 on Windows is what [FR] Patoche Family runs. To join, your game must be on the same protocol; Steam handles the update.
Is [FR] Patoche Family holding performance?
Server fps held an average of 142 across the last 48 hours, never below 119. Buildings, deployables and the rest of the world took it to a maximum of 70,929 entities. Peak memory use: 2,322 MB. Lag, as players experience it, comes from low fps and a rising entity count.
What location is [FR] Patoche Family hosted in?
No region is published by [FR] Patoche Family. Rust Tracker displays the location a server claims; it does not verify where the machine sits. You connect at 82.66.2.144:28015.
Player Count
How many players are on [FR] Patoche Family right now?
[FR] Patoche Family is at 0 players, capacity 50. Peak of 4 in the last seven days, average 0 players.
What rank does [FR] Patoche Family carry among Rust servers?
Top 27% of all ranked servers, and #6,000 on seven-day player hours: [FR] Patoche Family.
Map and Rules
Which settings and rules are confirmed on [FR] Patoche Family?
Nothing in [FR] Patoche Family's name states a gather rate. Up to 8 players per group, the game's default. It runs survival, gather, build, raid, as the game intends. Players can raid and fight each other here. Plugins or settings change the game, and the server browser lists it under Modded. The plugin count stands at Oxide. On: VAC, Valve's anti-cheat.
What map is [FR] Patoche Family on?
Generated by the game from seed 12345, the procedural map on [FR] Patoche Family measures 3,500. Size and seed match, so the map is the same: view it on RustMaps from this page.
Connect
What is the way to join [FR] Patoche Family?
To connect: start Rust, press F1, enter client.connect 82.66.2.144:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp50
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.