DVL8279
Development Server
Offline 82.64.211.202:28015 checked 23h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 37% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 8d 22h.
The force wipe · high confidence
Coming wipes
- 8d 22hThu 5 Nov, 19:00 UTCFW
- 36d 22hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 19:19 UTC FW26d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 171/500
-
02MODPlayers 132/100
-
03MODPlayers 141/225
-
04MODPlayers 33/200
-
05MODPlayers 145/700
-
06MODPlayers 46/1000
Quick answers
From the figures on this page.
Tags
Where does Development Server appear in Rust Tracker lists and filters?
On Rust Tracker, Development Server sits in these lists: Modded servers, tracked live. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which tags does Development Server carry, and what do they mean?
Listed for the server browser to read, Development Server publishes these tags: gmrust (Game mode): Rust survival, standard mode; mp10 (Max players): Slots: 10; ts8 (Group limit): Teams cap at 8; this is the game default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.
Wipe Times
What happens on Development Server on wipe day?
At their busiest, recent wipes averaged 1 players. The peak on the latest wipe came 0 hours after it.
On what schedule does Development Server wipe?
One wipe a month for Development Server: the force wipe. On Thursday 5 November at 19:00 UTC the force wipe lands, its next wipe, and every Rust server wipes with it. This world has been running 26 days 1 hours.
Location and Status
What is the uptime on Development Server, and is it online?
Tracking shows Development Server offline as of now, last seen 23 hours ago. 26 of 168 hours up over the last 7 full days: 15% uptime. First contact for Rust Tracker: 19 September 2026.
Which Rust version is confirmed on Development Server?
Confirmed for Development Server: Rust network protocol 2635 and build 168909, Windows. To join, your game must be on the same protocol; Steam handles the update.
What location is Development Server hosted in?
Region: none published by Development Server. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 82.64.211.202:28015.
Player Count
Is Development Server busy?
Offline: Development Server, last seen 23 hours ago. Peak of 1 in the last seven days, average 0 players. Peak traffic in the last 48 hours came at 18:00 UTC, averaging 0 players.
What rank does Development Server carry among Rust servers?
Seven-day player hours put Development Server at #8,279, within the top 37% of all ranked servers.
Map and Rules
Which settings and rules are confirmed on Development Server?
Nothing in Development Server's name states a gather rate. 8 players per group is the game's default, and the cap holds. survival is the game mode, gather, build, raid, as the game intends. Fighting and raiding between players are on. Plugins or settings change the game, and the server browser lists it under Modded. The plugin count stands at Oxide. On: VAC, Valve's anti-cheat.
Which map is loaded on Development Server?
Generated by the game: the procedural map on Development Server.
How to Join
Which steps join Development Server?
Open the console in Rust with F1 after starting the game, then type client.connect 82.64.211.202:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.
Server tags
What each one means.
Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp10
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.