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Rust TrackerRTRC · Radar control
ATIS RTRC INFO X SRV11,809online PAX80,805playing OCC3,802with players WIPED 3H104
MODModded traffic
Callsign

SER11955

server

Offline 82.28.245.58:28015 checked 3d ago

moddedoxide
Clearance · join
Players now 1/ 10 10% full
7-day average1peak 1
Rank#11,955top 54%
Last wipe14d agono schedule published
Next wipe7d 22hThu 5 Nov, 19:00 UTC FW
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Sep1 Oct6 Oct17 Oct23 Oct28 Oct

Top 54% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

fixed weekdays
ETD · next wipe

Next wipe Thursday 5 November, 19:00 UTC, in 7d 22h.

The force wipe · high confidence

usual gap14 daysbetween real wipes
wipe-day peak0players, last three wipes

Coming wipes

  1. 7d 22hThu 5 Nov, 19:00 UTCFW
  2. 13d 0hTue 10 Nov, 21:09 UTC
  3. 27d 0hTue 24 Nov, 21:09 UTC
  4. 35d 22hThu 3 Dec, 19:00 UTCFW
  5. 41d 0hTue 8 Dec, 21:09 UTC

The first 48 hours of its last wipes

Tue 13 OctTue 29 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 21:09 UTC14d ago 1 – running 0
Tue 29 Sep, 22:35 UTC28d ago 0 – 13.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
    Callsign SHC102no group limit · 157 on average ShockRust | Blue | NoLimit
    Players 141/500
  2. 02MOD
    Callsign STR581EU · groups of 8+ · weekly · 127 on average МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
    Players 132/100
  3. 03MOD
    Callsign RTR811EU · groups of 16+ · weekly · 115 on average RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
    Players 154/225
  4. 04MOD
    Callsign RUS021EU · groups of 16+ · monthly · 90 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
    Players 119/700
  5. 05MOD
    Callsign RST016EU · groups of 12+ · weekly · 88 on average RustSpain.com | EU Main
    Players 35/200
  6. 06MOD
    Callsign RUS021EU · groups of 16+ · monthly · 84 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
    Players 35/1000
ATIS · this server

Quick answers

From the figures on this page.

Tags

Where does server appear in Rust Tracker lists and filters?

These Rust Tracker lists carry server: Modded servers, tracked live. It comes up under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which tags does server carry, and what do they mean?

The game's server browser reads these tags from server: gmrust (Game mode): Rust survival, standard mode; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): Teams cap at 8; this is the game default; v2635 (Protocol): Your game must be on protocol 2635 to connect; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): The region code is unset; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Schedule

What happens on server on wipe day?

Recent wipes averaged a peak of 0 players. The peak on the latest wipe came 0 hours after it.

Which wipe times are confirmed for server?

At server the wipes follow a every other Tuesday at 21:09 UTC rhythm. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. This world has been running 14 days 23 hours.

Server Details

Is server up, and how does its uptime hold?

Tracking shows server offline as of now, last seen 3 days 8 hours ago. Uptime stood at 2% for the last 7 full days, 3 of 168 hours online. Rust Tracker logged it first on 26 September 2026.

Which Rust build is server running?

Rust network protocol 2635 and build 168909 on Windows is what server runs. Steam updates it for you; your game must share the protocol to join.

What location is server hosted in?

No region is published by server. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 82.28.245.58:28015.

Player Count

Is server busy?

Offline: server, last seen 3 days 8 hours ago. Over seven days: average 1, peak 1 players.

How does server compare in the rankings?

Top 54% of all ranked servers, and #11,955 on seven-day player hours: server.

Map and Rules

Which settings and rules are confirmed on server?

Nothing in server's name states a gather rate. 8 players per group is the game's default, and the cap holds. survival is the game mode, gather, build and raid: the standard game. Players can raid and fight each other here. The server browser lists it under Modded, where plugins or settings change the game. Plugins on it: Oxide. On: VAC, Valve's anti-cheat.

Connect

What is the way to join server?

Open the console in Rust with F1 after starting the game, then type client.connect 82.28.245.58:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard mode.
mp10
Max players Capacity: 10 slots.
ts8
Group limit Teams cap at 8; this is the game default.
v2635
Protocol Your game must be on protocol 2635 to connect.
cs168909
Build This server runs game build 168909.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code The region code is unset.

Mods and access

^o
Oxide A plugin framework runs here: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.