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Rust TrackerRTRC · Radar control
ATIS RTRC INFO Q SRV11,632online PAX42,162playing OCC3,029with players WIPED 3H90
MODModded traffic
Callsign

EVN1779=

OT Events

Online 82.215.64.19:28021 checked 12m ago

moddedoxide
Clearance · join
Players now 0/ ?
7-day average3peak 82
Rank#1,779top 8%
Last wipe1d agono schedule published
Next wipe–no rhythm it keeps
Track history

Players

AveragePeakWipe
00.250.50.75109:0018:0003:0011:0021:0006:00Wiped Tue 27 Oct, 20:15 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
01020304009:0018:0003:0011:0021:0006:00Wiped Tue 27 Oct, 20:15 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep29 Sep6 Oct14 Oct21 Oct29 Oct

Top 8% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap6.3 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak55players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Sat 24 OctFri 23 OctWed 14 Oct
0255075100+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 82, 4 hours in, with 1 in the queue.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 20:15 UTC1d ago – – running 1
Sat 24 Oct, 12:43 UTC4d ago 82+1 queue halved by day 1 3.3 days 0
Fri 23 Oct, 19:59 UTC5d ago 82+1 queue – 0.7 days 0
Wed 14 Oct, 14:04 UTC14d ago 0 – 9.2 days 0
Thu 24 Sep, 03:14 UTC35d ago 1 halved by day 1 20.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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ATIS · this server

Quick answers

From the figures on this page.

Tags

Where does OT Events appear in Rust Tracker lists and filters?

On Rust Tracker, OT Events sits in these lists: Modded servers, tracked live. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

What do the tags mean that OT Events is listed under?

These tags are published by OT Events for the game's server browser to read: gmrust (Game mode): Survival as standard Rust plays; mp0 (Max players): 0 slots on this server; ts100 (Group limit): Team limit: 100; v2635 (Protocol): Your game must be on protocol 2635 to connect; cs168909 (Build): This server runs game build 168909; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): The region code is unset; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Schedule

What should you expect on OT Events when wipe day lands?

Recent wipes averaged a peak of 55 players. The peak on the latest wipe came 4 hours after it, and 1 more were queued. The crowd stayed above half the peak until the next wipe in 0% of recent wipes. In the other cases, half the peak was lost by day 1.

Which wipe times are confirmed for OT Events?

Irregular wipe times at OT Events: there is no next wipe to predict. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. Its world went live 35 hours.

Server Details

What is the uptime on OT Events, and is it online?

Right now OT Events is online. The uptime it reports puts the last restart about 32 hours ago. 99% uptime over the last 7 full days, with 167 of 168 hours up. First contact for Rust Tracker: 13 September 2026.

Which Rust build is OT Events running?

Rust network protocol 2635 and build 168909 is the build on OT Events; the platform is Linux. To join, your game must be on the same protocol; Steam handles the update.

What is performance like on OT Events?

Average server fps over the last 48 hours: 40, with a low of 40. Buildings, deployables and the rest of the world took it to a maximum of 48,685 entities. Memory peaked at 3,904 MB. Lag, as players experience it, comes from low fps and a rising entity count.

What location is OT Events hosted in?

No region is published by OT Events. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 82.215.64.19:28021.

Player Count

What is the player count on OT Events?

Tracking OT Events: 0 players now. Peak of 82 in the last seven days, average 3 players. Busiest window in 48 hours: 19:00 UTC, 1 players on average.

How does OT Events compare in the rankings?

Top 8% of all ranked servers, and #1,779 on seven-day player hours: OT Events.

Map and Rules

Which settings and rules are confirmed on OT Events?

The name of OT Events carries no gather rate. 100 players is the group cap. survival is the game mode, gather, build and raid: the standard game. Fighting and raiding between players are on. The server browser lists it under Modded, where plugins or settings change the game. Plugins on it: Oxide. VAC is on, Valve's anti-cheat.

What map is OT Events on?

A procedural map of size 5,000 runs on OT Events, generated by the game from seed 1337. Size and seed match, so the map is the same: view it on RustMaps from this page. Read the name of its map: Custom Map.

How to Join

How do you get onto OT Events?

To connect: start Rust, press F1, enter client.connect 82.215.64.19:28021 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp0,ptrak,$r?,v2635,gmrust,cs168909,ts100,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp0
Max players 0 slots on this server.
ts100
Group limit Team limit: 100.
v2635
Protocol Your game must be on protocol 2635 to connect.
cs168909
Build This server runs game build 168909.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code The region code is unset.

Mods and access

^o
Oxide A plugin framework runs here: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.