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Rust TrackerRTRC · Radar control
ATIS RTRC INFO J SRV11,802online PAX70,703playing OCC3,677with players WIPED 3H121
MODModded traffic
Callsign

LVS15021=

LVSTestLabo

Online 82.21.2.12:10255 checked 7m ago

moddedoxide
Clearance · join
Players now 0/ 100 0% full
7-day average0peak 1
Rank#15,021top 68%
Last wipe1d agono schedule published
Next wipe–no rhythm it keeps
Track history

Players

AveragePeakWipe
00.250.50.75122:0007:0016:0001:0010:0020:00Wiped Tue 27 Oct, 11:04 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
010020030040022:0007:0016:0001:0010:0020:00Wiped Tue 27 Oct, 11:04 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap16.9 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 8.5

The first 48 hours of its last wipes

Mon 5 OctThu 1 OctMon 14 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 26 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 11:04 UTC1d ago – – running 0
Mon 5 Oct, 10:03 UTC23d ago 3 halved by day 2 22 days 0
Thu 1 Oct, 19:49 UTC FW27d ago 0 – 3.6 days 0
Mon 14 Sep, 22:09 UTC43d ago 3 halved by day 15 16.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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  3. 03MOD
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  4. 04MOD
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  5. 05MOD
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  6. 06MOD
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ATIS · this server

Quick answers

From the figures on this page.

Tags

Which lists and filters on Rust Tracker show LVSTestLabo?

On Rust Tracker, LVSTestLabo sits in these lists: Modded servers, tracked live. It comes up under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

What do the tags mean that LVSTestLabo is listed under?

Listed for the server browser to read, LVSTestLabo publishes these tags: gmrust (Game mode): Rust survival, standard mode; mp100 (Max players): 100 slots on this server; ts8 (Group limit): Default team size: 8; v2635 (Protocol): Your game must be on protocol 2635 to connect; cs168909 (Build): Build: 168909; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): Region code: not set; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Schedule

What should you expect on LVSTestLabo when wipe day lands?

The average peak across recent wipes: 2 players. 26 hours after the latest wipe, the crowd peaked. The crowd stayed above half the peak until the next wipe in 0% of recent wipes. By day 8.5 the crowd dropped below half where it did not hold.

Which wipe times are confirmed for LVSTestLabo?

Irregular wipe times at LVSTestLabo: there is no next wipe to predict. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. This world has been running 31 hours.

Server Details

What is the uptime on LVSTestLabo, and is it online?

Right now LVSTestLabo is online. The uptime it reports puts the last restart about 10 hours ago. 168 of 168 hours up over the last 7 full days: 100% uptime. First contact for Rust Tracker: 13 September 2026.

Which Rust version is confirmed on LVSTestLabo?

Rust network protocol 2635 and build 168909 on Linux is what LVSTestLabo runs. Steam updates it for you; your game must share the protocol to join.

What is performance like on LVSTestLabo?

For the last 48 hours it averaged 21 server fps; the floor was 10. Maximum entities carried: 57,294, from buildings and deployables to everything else. Peak memory use: 2,465 MB. Lag, as players experience it, comes from low fps and a rising entity count.

What location is LVSTestLabo hosted in?

Region: none published by LVSTestLabo. Rust Tracker displays the location a server claims; it does not verify where the machine sits. You connect at 82.21.2.12:10255.

Population

Is LVSTestLabo busy?

LVSTestLabo is at 0 players, capacity 100. Peak of 1 in the last seven days, average 0 players. Peak traffic in the last 48 hours came at 14:00 UTC, averaging 0 players.

What rank does LVSTestLabo carry among Rust servers?

Seven-day player hours put LVSTestLabo at #15,021, within the top 68% of all ranked servers.

Map and Rules

Which settings and rules are confirmed on LVSTestLabo?

The name of LVSTestLabo carries no gather rate. The game's default applies: groups can have up to 8 players. It runs survival, gather, build, raid, as the game intends. Raiding and PvP are permitted between players. Plugins or settings change the game, and the server browser lists it under Modded. Oxide plugins run on it. VAC is on, Valve's anti-cheat.

Which map is confirmed for LVSTestLabo?

The map on LVSTestLabo is procedural, size 3,000, seed 1, generated by the game. Size and seed match, so the map is the same: view it on RustMaps from this page.

How to Join

What is the way to join LVSTestLabo?

Open the console in Rust with F1 after starting the game, then type client.connect 82.21.2.12:10255. Alternatively, Launch Rust here opens Rust via Steam and connects you. For the website, go to https://discord.com/invite/d9KAwDeRAP.

Transponder codes

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard mode.
mp100
Max players 100 slots on this server.
ts8
Group limit Default team size: 8.
v2635
Protocol Your game must be on protocol 2635 to connect.
cs168909
Build Build: 168909.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code Region code: not set.

Mods and access

^o
Oxide A plugin framework runs here: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.