NMA15971
Server name on in-game server list
Offline 82.208.113.129:28015 checked 25d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 06:29 UTC25d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
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01MODPlayers 175/500
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02MODPlayers 123/100
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03MODPlayers 186/225
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04MODPlayers 132/700
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05MODPlayers 16/200
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06MODPlayers 55/1000
Quick answers
From the figures on this page.
Tags
Where does Server name on in-game server list appear in Rust Tracker lists and filters?
Modded servers, tracked live — the Rust Tracker lists that include Server name on in-game server list. These filters surface it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which tags does Server name on in-game server list carry, and what do they mean?
The game's server browser reads these tags from Server name on in-game server list: gmrust (Game mode): Survival as standard Rust plays; mp5 (Max players): 5 slots on this server; ts8 (Group limit): Teams cap at 8; this is the game default; v2634 (Protocol): To join, your game must match protocol 2634; cs166652 (Build): This server runs game build 166652; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): Region code: not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.
Wipe Times
What happens on Server name on in-game server list on wipe day?
The average peak across recent wipes: 1 players. 0 hours after the latest wipe, the crowd peaked.
When does Server name on in-game server list wipe?
Server name on in-game server list's rhythm cannot be told yet: too few wipes on record. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. This world has been running 25 days 4 hours.
Location and Status
What is the uptime on Server name on in-game server list, and is it online?
Offline: Server name on in-game server list confirmed offline, last seen 25 days 4 hours ago. 0 of 168 hours up over the last 7 full days: 0% uptime. The first sighting by Rust Tracker was 2 October 2026.
Which Rust version is confirmed on Server name on in-game server list?
Rust network protocol 2634 and build 166652 is the build on Server name on in-game server list; the platform is Windows. The same protocol is required to join, and Steam updates it for you.
Which location is Server name on in-game server list in?
Region: none published by Server name on in-game server list. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 82.208.113.129:28015.
Player Count
How many players are on Server name on in-game server list right now?
Offline: Server name on in-game server list, last seen 25 days 4 hours ago.
How does Server name on in-game server list compare in the rankings?
Top 70% of all ranked servers, and #15,971 on seven-day player hours: Server name on in-game server list.
Settings
Which settings and rules are confirmed on Server name on in-game server list?
The name of Server name on in-game server list carries no gather rate. 8 players per group is the game's default, and the cap holds. It runs survival, gather, build, raid, as the game intends. Players can raid and fight each other here. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins run on it. VAC is on, Valve's anti-cheat.
Which map is loaded on Server name on in-game server list?
A procedural map runs on Server name on in-game server list, generated by the game.
Connect
How do you get onto Server name on in-game server list?
To connect: start Rust, press F1, enter client.connect 82.208.113.129:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp5,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z
Game
gmrust
mp5
ts8
v2634
cs166652
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.