ZRK15423=
Zark Rust Server | Custom & Active
Offline 82.205.49.236:28015 checked 12h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
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01MODPlayers 62/500
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02MODPlayers 134/100
-
03MODPlayers 62/225
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04MODPlayers 28/700
-
05MODPlayers 5/200
-
06MODPlayers 9/1000
Quick answers
From the figures on this page.
Tags
Which lists and filters on Rust Tracker show Zark Rust Server | Custom & Active?
These Rust Tracker lists carry Zark Rust Server | Custom & Active: Modded servers, tracked live. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.
How should you read the tags on Zark Rust Server | Custom & Active?
These tags are published by Zark Rust Server | Custom & Active for the game's server browser to read: gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): 50 slots on this server; ts8 (Group limit): Teams cap at 8; this is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): Region code: not set; ^z (Modded): Under Modded: the game is changed by plugins or settings; ^y (Carbon): Carbon is installed — a plugin framework. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.
Wipe Schedule
On what schedule does Zark Rust Server | Custom & Active wipe?
The record holds too few of Zark Rust Server | Custom & Active's wipes to show its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. 15 hours since this world was made.
Location and Status
Is Zark Rust Server | Custom & Active up, and how does its uptime hold?
Tracking shows Zark Rust Server | Custom & Active offline as of now, last seen 12 hours ago. About 1 hours ago it restarted last, based on reported uptime. The first sighting by Rust Tracker was 27 October 2026.
Which Rust build is Zark Rust Server | Custom & Active running?
Rust network protocol 2635 and build 168909 is the build on Zark Rust Server | Custom & Active; the platform is Windows. The same protocol is required to join, and Steam updates it for you.
Is Zark Rust Server | Custom & Active holding performance?
Server fps held an average of 183 across the last 48 hours, never below 148. Maximum entities carried: 65,388, from buildings and deployables to everything else. Memory peaked at 1,897 MB. A climbing entity count and low fps are what register as lag for players.
What location is Zark Rust Server | Custom & Active hosted in?
No region is published by Zark Rust Server | Custom & Active. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 82.205.49.236:28015.
Player Count
How many players are on Zark Rust Server | Custom & Active right now?
Offline now for Zark Rust Server | Custom & Active, last seen 12 hours ago. The last seven days put it at 0 players on average.
What rank does Zark Rust Server | Custom & Active carry among Rust servers?
Top 69% of all ranked servers, and #15,423 on seven-day player hours: Zark Rust Server | Custom & Active.
Map and Rules
Which settings and rules are confirmed on Zark Rust Server | Custom & Active?
Nothing in Zark Rust Server | Custom & Active's name states a gather rate. Up to 8 players per group, the game's default. It runs survival, gather, build, raid, as the game intends. Raiding and PvP are permitted between players. Plugins or settings change the game, and the server browser lists it under Modded. Carbon plugins run on it. VAC is on, Valve's anti-cheat.
Which map is confirmed for Zark Rust Server | Custom & Active?
The map on Zark Rust Server | Custom & Active is procedural, size 3,500, seed 1337, generated by the game. Same size, same seed, same map. RustMaps shows it, linked from this page.
Connect
Which steps join Zark Rust Server | Custom & Active?
Open the console in Rust with F1 after starting the game, then type client.connect 82.205.49.236:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.
Server tags
What each one means.
Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y
Game
gmrust
mp50
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.