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Rust TrackerRTRC · Radar control
ATIS RTRC INFO L SRV11,636online PAX37,139playing OCC2,912with players WIPED 3H63
MODModded traffic
Callsign

LLS9132=

LL2

Online 82.200.52.69:28015 checked 9m ago

moddedoxide
Clearance · join
Players now 0/ 100 0% full
7-day average0peak 3
Rank#9,132top 41%
Last wipe19d agono schedule published
Next wipe–too few wipes seen yet
Track history

Players

AveragePeak
0123404:0013:0022:0008:0017:0002:00

Hourly average and peak, UTC.

Server performance

02040608004:0013:0022:0008:0017:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 41% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak3players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 18 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 15:20 UTC19d ago 3 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
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  2. 02MOD
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  3. 03MOD
    Callsign RTR811EU · groups of 16+ · weekly · 114 on average RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
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  4. 04MOD
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    Players 18/700
  5. 05MOD
    Callsign RST016EU · groups of 12+ · weekly · 87 on average RustSpain.com | EU Main
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  6. 06MOD
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ATIS · this server

Quick answers

From the figures on this page.

Tags

Where does LL2 appear in Rust Tracker lists and filters?

Modded servers, tracked live — the Rust Tracker lists that include LL2. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the tags mean that LL2 is listed under?

Listed for the server browser to read, LL2 publishes these tags: gmrust (Game mode): Survival as standard Rust plays; mp100 (Max players): 100 slots on this server; ts8 (Group limit): Teams cap at 8; this is the game default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): Region code: not set; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Schedule

What should you expect on LL2 when wipe day lands?

At their busiest, recent wipes averaged 3 players. The peak on the latest wipe came 18 hours after it.

Which wipe times are confirmed for LL2?

LL2's rhythm cannot be told yet: too few wipes on record. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. Its world went live 19 days 12 hours.

Server Details

What is the uptime on LL2, and is it online?

LL2 is up and online at this moment. The uptime it reports puts the last restart about 2 days 12 hours ago. 98% uptime over the last 7 full days, with 164 of 168 hours up. First contact for Rust Tracker: 13 September 2026.

Which Rust version is confirmed on LL2?

Rust network protocol 2635 and build 168909 on Linux is what LL2 runs. To join, your game must be on the same protocol; Steam handles the update.

Is LL2 holding performance?

Average server fps over the last 48 hours: 47, with a low of 18. Buildings, deployables and the rest of the world took it to a maximum of 152,864 entities. It drew as much as 4,280 MB of memory. Lag, as players experience it, comes from low fps and a rising entity count.

What location is LL2 hosted in?

Nothing on region from LL2; none is published. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 82.200.52.69:28015.

Population

What is the player count on LL2?

LL2 is at 0 players, capacity 100. Over seven days: average 0, peak 3 players. Peak traffic in the last 48 hours came at 14:00 UTC, averaging 2 players.

Where does LL2 sit in the server rankings?

On player hours over seven days, LL2 ranks #9,132, inside the top 41% of all ranked servers.

Map and Rules

Which settings and rules are confirmed on LL2?

The name of LL2 carries no gather rate. Up to 8 players per group, the game's default. It runs survival, gather, build and raid: the standard game. Raiding and PvP are permitted between players. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins run on it. VAC is on, Valve's anti-cheat.

What map is LL2 on?

A procedural map of size 5,000 runs on LL2, generated by the game from seed 1337. Same size, same seed, same map. RustMaps shows it, linked from this page.

How to Join

Which steps join LL2?

Open the console in Rust with F1 after starting the game, then type client.connect 82.200.52.69:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you. The server's website: https://ya.ru/?nr=1&redirect_ts=1793149350.00000.

Transponder codes

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp100
Max players 100 slots on this server.
ts8
Group limit Teams cap at 8; this is the game default.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build This server runs game build 168909.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code Region code: not set.

Mods and access

^o
Oxide A plugin framework runs here: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.