LCL10431
My Local Testing Server
Offline 82.20.120.138:28015 checked 21h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 47% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 35/500
-
02MODPlayers 123/100
-
03MODPlayers 40/225
-
04MODPlayers 31/700
-
05MODPlayers 6/200
-
06MODPlayers 4/1000
Quick answers
From the figures on this page.
Tags
Where does My Local Testing Server appear in Rust Tracker lists and filters?
On Rust Tracker, My Local Testing Server sits in these lists: Modded servers, tracked live. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Which tags does My Local Testing Server carry, and what do they mean?
These tags are published by My Local Testing Server for the game's server browser to read: gmrust (Game mode): Rust survival, standard mode; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): Team limit is 8, the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): Region code: not set; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.
Wipe Times
Which wipe times are confirmed for My Local Testing Server?
Too few wipes on record for My Local Testing Server to show its rhythm. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. This world has been running 3 days 15 hours.
Server Details
What is the uptime on My Local Testing Server, and is it online?
Tracking shows My Local Testing Server offline as of now, last seen 21 hours ago. 4 of 72 hours up over the last 3 full days: 6% uptime. First contact for Rust Tracker: 25 October 2026.
Which Rust build is My Local Testing Server running?
Confirmed for My Local Testing Server: Rust network protocol 2635 and build 168909, Windows. The same protocol is required to join, and Steam updates it for you.
Where does My Local Testing Server sit?
No region is published by My Local Testing Server. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 82.20.120.138:28015.
Player Count
What is the player count on My Local Testing Server?
Offline: My Local Testing Server, last seen 21 hours ago. Seven-day average 0 players; peak 1. Busiest window in 48 hours: 02:00 UTC, 0 players on average.
How does My Local Testing Server compare in the rankings?
Seven-day player hours put My Local Testing Server at #10,431, within the top 47% of all ranked servers.
Map and Rules
Which settings and rules are confirmed on My Local Testing Server?
No gather rate appears in My Local Testing Server's name. The game's default applies: groups can have up to 8 players. It runs survival, gather, build, raid, as the game intends. Fighting and raiding between players are on. The server browser lists it under Modded, where plugins or settings change the game. The plugin count stands at Oxide. On: VAC, Valve's anti-cheat.
Which map is confirmed for My Local Testing Server?
Procedural map on My Local Testing Server, made by the game.
How to Join
How do you get onto My Local Testing Server?
To connect: start Rust, press F1, enter client.connect 82.20.120.138:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp10
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.