DVE15419
Dev server
Offline 82.194.24.75:28015 checked 42d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 15 Sep, 18:10 UTC42d ago | 0 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 157/500
-
02MODPlayers 131/100
-
03MODPlayers 193/225
-
04MODPlayers 128/700
-
05MODPlayers 11/200
-
06MODPlayers 51/1000
Quick answers
From the figures on this page.
Filters
Which lists and filters on Rust Tracker show Dev server?
On Rust Tracker, Dev server sits in these lists: Modded servers, tracked live. These filters surface it on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
How should you read the tags on Dev server?
The game's server browser reads these tags from Dev server: gmrust (Game mode): Standard survival mode for Rust; mp10 (Max players): 10 slots on this server; ts8 (Group limit): Team limit is 8, the game default; v2633 (Protocol): Your game must be on protocol 2633 to connect; cs163794 (Build): The game build is 163794; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): The region code is unset; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; ^y (Carbon): Plugin framework: Carbon. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.
Wipe Schedule
What should you expect on Dev server when wipe day lands?
At their busiest, recent wipes averaged 0 players. The peak on the latest wipe came 0 hours after it.
Which wipe times are confirmed for Dev server?
Dev server's rhythm cannot be told yet: too few wipes on record. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. Its world went live 42 days 15 hours.
Location and Status
Is Dev server up, and how does its uptime hold?
Offline: Dev server confirmed offline, last seen 42 days 15 hours ago. 0% uptime over the last 7 full days, with 0 of 168 hours up. The first sighting by Rust Tracker was 15 September 2026.
Which Rust build is Dev server running?
Rust network protocol 2633 and build 163794 on Linux is what Dev server runs. The same protocol is required to join, and Steam updates it for you.
Which location is Dev server in?
Region: none published by Dev server. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 82.194.24.75:28015.
Population
How many players are on Dev server right now?
Last seen 42 days 15 hours ago; Dev server is offline at present.
What rank does Dev server carry among Rust servers?
On player hours over seven days, Dev server ranks #15,419, inside the top – of all ranked servers.
Map and Rules
Which settings and rules are confirmed on Dev server?
Nothing in Dev server's name states a gather rate. The game's default applies: groups can have up to 8 players. It runs survival, gather, build and raid: the standard game. Fighting and raiding between players are on. Plugins or settings change the game, and the server browser lists it under Modded. Carbon plugins run on it. VAC is on, Valve's anti-cheat.
How to Join
How do you get onto Dev server?
To connect: start Rust, press F1, enter client.connect 82.194.24.75:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp10,ptrak,$r?,v2633,gmrust,cs163794,ts8,^z,^y
Game
gmrust
mp10
ts8
v2633
cs163794
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.