TST13171
Test server
Offline EU 82.170.141.161:28015 checked 6d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 59% of all ranked servers, top 84% in EU. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Thursday 5 November, 19:00 UTC, in 8d 6h.
The force wipe · high confidence
Coming wipes
- 8d 6hThu 5 Nov, 19:00 UTCFW
- 12d 6hMon 9 Nov, 19:46 UTC
- 26d 6hMon 23 Nov, 19:46 UTC
- 36d 6hThu 3 Dec, 19:00 UTCFW
- 40d 6hMon 7 Dec, 19:46 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 12 Oct, 19:46 UTC15d ago | 2 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 210/2000
-
02MODPlayers 60/100
-
03MODPlayers 25/200
-
04MODPlayers 22/50
-
05MODPlayers 22/100
-
06MODPlayers 29/100
Quick answers
From the figures on this page.
Filters
Which Rust Tracker filters and lists carry Test server?
These Rust Tracker lists carry Test server: PvE servers, tracked live, EU Rust servers, tracked live and Modded servers, tracked live. On the server list, these filters bring it up: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks.
How should you read the tags on Test server?
These tags are published by Test server for the game's server browser to read: gmrust (Game mode): Standard survival mode for Rust; mp150 (Max players): Slots: 150; ts8 (Group limit): Teams cap at 8; this is the game default; v2634 (Protocol): To join, your game must match protocol 2634; cs167584 (Build): This server runs game build 167584; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): No region code is set; ^b (Biweekly): A wipe every fortnight; ^p (PvE): No player fights — the world is the danger; ^z (Modded): Under Modded: the game is changed by plugins or settings; ^y (Carbon): Carbon is installed — a plugin framework; EU (Europe): The server browser lists it under Europe. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.
Wipe Schedule
What happens on Test server on wipe day?
The average peak across recent wipes: 2 players. 0 hours after the latest wipe, the crowd peaked.
When does Test server wipe?
Test server's schedule is unconfirmed, too few wipes being on record, so the prediction follows its tag. On Thursday 5 November at 19:00 UTC the force wipe lands, its next wipe, and every Rust server wipes with it. This world has been running 15 days 17 hours. A two-weekly wipe schedule is published in its tags.
Location and Status
What is the uptime on Test server, and is it online?
Offline: Test server confirmed offline, last seen 6 days 17 hours ago. 1 of 168 hours up over the last 7 full days: 1% uptime. First contact for Rust Tracker: 12 October 2026.
Which Rust version is confirmed on Test server?
Rust network protocol 2634 and build 167584 on Windows is what Test server runs. Steam updates it for you; your game must share the protocol to join.
Where does Test server sit?
In Europe, under its EU tag, is where Test server lists itself. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 82.170.141.161:28015.
Population
How many players are on Test server right now?
Last seen 6 days 17 hours ago; Test server is offline at present. Peak of 1 in the last seven days, average 1 players.
How does Test server compare in the rankings?
Test server places #13,171 on seven-day player hours, #2,448 in Europe and in the top 59% of all ranked servers.
Settings
Which settings and rules are confirmed on Test server?
The name of Test server carries no gather rate. 8 players per group is the game's default, and the cap holds. pve is the game mode, fighting between players is off. The server browser lists it under Modded, where plugins or settings change the game. Plugins on it: Carbon. VAC is on, Valve's anti-cheat.
Which map is confirmed for Test server?
The map on Test server is procedural, size 4,500, seed 82877763, generated by the game. Look at it on RustMaps from this page: equal size and seed return the same map.
Connect
How do you get onto Test server?
Open the console in Rust with F1 after starting the game, then type client.connect 82.170.141.161:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you. The server's website: https://rust-explora.org/.
Server tags
What each one means.
Published as mp150,ptrak,$r?,v2634,^z,^y,^b,EU,^p,gmrust,cs167584,ts8
Game
gmrust
mp150
ts8
v2634
cs167584
ptrak
$r?
Wipe schedule
^b
Gameplay
^p
Mods and access
^z
^y
Region
EU
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.