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Rust TrackerRTRC · Radar control
ATIS RTRC INFO Q SRV11,732online PAX72,530playing OCC3,645with players WIPED 3H133
MODModded traffic
Callsign

TST13171

Test server

Offline EU 82.170.141.161:28015 checked 6d ago

biweekly wipes moddedcarbonpve
Clearance · join
Players now 1/ 150 1% full
7-day average1peak 1
Rank#13,171top 59% · #2448 in EU
Last wipe15d agobiweekly schedule
Next wipe8d 6hThu 5 Nov, 19:00 UTC FW
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k12 Oct15 Oct18 Oct22 Oct25 Oct28 Oct

Top 59% of all ranked servers, top 84% in EU. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

from its schedule tag
ETD · next wipe

Next wipe Thursday 5 November, 19:00 UTC, in 8d 6h.

The force wipe · high confidence

wipe-day peak2players, last three wipes

Coming wipes

  1. 8d 6hThu 5 Nov, 19:00 UTCFW
  2. 12d 6hMon 9 Nov, 19:46 UTC
  3. 26d 6hMon 23 Nov, 19:46 UTC
  4. 36d 6hThu 3 Dec, 19:00 UTCFW
  5. 40d 6hMon 7 Dec, 19:46 UTC

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 19:46 UTC15d ago 2 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
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    Players 210/2000
  2. 02MOD
    Callsign TRV010EU · groups of 30+ · biweekly · 52 on average TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10
    Players 60/100
  3. 03MOD
    Callsign RST210EU · groups of 100+ · biweekly · 30 on average RustAria#4 [Мирный / PVE / SKINDROPS]
    Players 25/200
  4. 04MOD
    Callsign ESP016EU · groups of 8+ · biweekly · 27 on average [ESP] TIESOLAND PVE | SKILLS | EVENTOS | HOME
    Players 22/50
  5. 05MOD
    Callsign RST025EU · groups of 10+ · biweekly · 27 on average [EU/US] RustyWasteland PVE | Halloween Contest | Zombies | Raid
    Players 22/100
  6. 06MOD
    Callsign QST016EU · groups of 8+ · biweekly · 25 on average PvE Rust-Z {х1-х5} Quest/Eco/Zombie/Events
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ATIS · this server

Quick answers

From the figures on this page.

Filters

Which Rust Tracker filters and lists carry Test server?

These Rust Tracker lists carry Test server: PvE servers, tracked live, EU Rust servers, tracked live and Modded servers, tracked live. On the server list, these filters bring it up: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks.

How should you read the tags on Test server?

These tags are published by Test server for the game's server browser to read: gmrust (Game mode): Standard survival mode for Rust; mp150 (Max players): Slots: 150; ts8 (Group limit): Teams cap at 8; this is the game default; v2634 (Protocol): To join, your game must match protocol 2634; cs167584 (Build): This server runs game build 167584; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): No region code is set; ^b (Biweekly): A wipe every fortnight; ^p (PvE): No player fights — the world is the danger; ^z (Modded): Under Modded: the game is changed by plugins or settings; ^y (Carbon): Carbon is installed — a plugin framework; EU (Europe): The server browser lists it under Europe. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Schedule

What happens on Test server on wipe day?

The average peak across recent wipes: 2 players. 0 hours after the latest wipe, the crowd peaked.

When does Test server wipe?

Test server's schedule is unconfirmed, too few wipes being on record, so the prediction follows its tag. On Thursday 5 November at 19:00 UTC the force wipe lands, its next wipe, and every Rust server wipes with it. This world has been running 15 days 17 hours. A two-weekly wipe schedule is published in its tags.

Location and Status

What is the uptime on Test server, and is it online?

Offline: Test server confirmed offline, last seen 6 days 17 hours ago. 1 of 168 hours up over the last 7 full days: 1% uptime. First contact for Rust Tracker: 12 October 2026.

Which Rust version is confirmed on Test server?

Rust network protocol 2634 and build 167584 on Windows is what Test server runs. Steam updates it for you; your game must share the protocol to join.

Where does Test server sit?

In Europe, under its EU tag, is where Test server lists itself. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 82.170.141.161:28015.

Population

How many players are on Test server right now?

Last seen 6 days 17 hours ago; Test server is offline at present. Peak of 1 in the last seven days, average 1 players.

How does Test server compare in the rankings?

Test server places #13,171 on seven-day player hours, #2,448 in Europe and in the top 59% of all ranked servers.

Settings

Which settings and rules are confirmed on Test server?

The name of Test server carries no gather rate. 8 players per group is the game's default, and the cap holds. pve is the game mode, fighting between players is off. The server browser lists it under Modded, where plugins or settings change the game. Plugins on it: Carbon. VAC is on, Valve's anti-cheat.

Which map is confirmed for Test server?

The map on Test server is procedural, size 4,500, seed 82877763, generated by the game. Look at it on RustMaps from this page: equal size and seed return the same map.

Connect

How do you get onto Test server?

Open the console in Rust with F1 after starting the game, then type client.connect 82.170.141.161:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you. The server's website: https://rust-explora.org/.

Transponder codes

Server tags

What each one means.

Published as mp150,ptrak,$r?,v2634,^z,^y,^b,EU,^p,gmrust,cs167584,ts8

Game

gmrust
Game mode Standard survival mode for Rust.
mp150
Max players Slots: 150.
ts8
Group limit Teams cap at 8; this is the game default.
v2634
Protocol To join, your game must match protocol 2634.
cs167584
Build This server runs game build 167584.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly A wipe every fortnight.

Gameplay

^p
PvE No player fights — the world is the danger.

Mods and access

^z
Modded Under Modded: the game is changed by plugins or settings.
^y
Carbon Carbon is installed — a plugin framework.

Region

EU
Europe The server browser lists it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.