NMA15880
Name of Server as Shown on the Client Server List
Offline 82.132.245.150:28015 checked 21d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
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01MODPlayers 132/500
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02MODPlayers 127/100
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03MODPlayers 187/225
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04MODPlayers 75/700
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05MODPlayers 10/200
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06MODPlayers 22/1000
Quick answers
From the figures on this page.
Tags
Which Rust Tracker filters and lists carry Name of Server as Shown on the Client Server List?
On Rust Tracker, Name of Server as Shown on the Client Server List sits in these lists: Modded servers, tracked live. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on Name of Server as Shown on the Client Server List?
Listed for the server browser to read, Name of Server as Shown on the Client Server List publishes these tags: gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): Slots: 10; ts8 (Group limit): Default team size: 8; v2634 (Protocol): Join only if your game is on protocol 2634; cs166586 (Build): The game build is 166586; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.
Wipe Times
When does Name of Server as Shown on the Client Server List wipe?
Too few wipes on record for Name of Server as Shown on the Client Server List to show its rhythm. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. 21 days since this world was made.
Location and Status
How reliable is Name of Server as Shown on the Client Server List, and is it online now?
Tracking shows Name of Server as Shown on the Client Server List offline as of now, last seen 21 days ago. 0 of 168 hours up over the last 7 full days: 0% uptime. First contact for Rust Tracker: 8 October 2026.
What Rust version is Name of Server as Shown on the Client Server List on?
Rust network protocol 2634 and build 166586 is the build on Name of Server as Shown on the Client Server List; the platform is Windows. To join, your game must be on the same protocol; Steam handles the update.
Where does Name of Server as Shown on the Client Server List sit?
Nothing on region from Name of Server as Shown on the Client Server List; none is published. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 82.132.245.150:28015.
Player Count
What is the player count on Name of Server as Shown on the Client Server List?
Offline: Name of Server as Shown on the Client Server List, last seen 21 days ago.
How does Name of Server as Shown on the Client Server List compare in the rankings?
Top 72% of all ranked servers, and #15,880 on seven-day player hours: Name of Server as Shown on the Client Server List.
Settings
Which settings and rules are confirmed on Name of Server as Shown on the Client Server List?
No gather rate appears in Name of Server as Shown on the Client Server List's name. The game's default applies: groups can have up to 8 players. It runs survival, gather, build, raid, as the game intends. Raiding and PvP are permitted between players. The server browser lists it under Modded, where plugins or settings change the game. Plugins on it: Oxide. VAC is off, Valve's anti-cheat.
Which map is confirmed for Name of Server as Shown on the Client Server List?
Procedural map on Name of Server as Shown on the Client Server List, made by the game.
Connect
What is the way to join Name of Server as Shown on the Client Server List?
To connect: start Rust, press F1, enter client.connect 82.132.245.150:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp10,ptrak,$r?,v2634,gmrust,cs166586,ts8,^o^z
Game
gmrust
mp10
ts8
v2634
cs166586
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.