NMA15349
Name of Server as Shown on the Client Server List
Offline 82.132.244.9:28015 checked 3d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 33/500
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02MODPlayers 134/100
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03MODPlayers 49/225
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04MODPlayers 13/700
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05MODPlayers 2/200
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06MODPlayers 3/1000
Quick answers
From the figures on this page.
Filters
Where does Name of Server as Shown on the Client Server List appear in Rust Tracker lists and filters?
These Rust Tracker lists carry Name of Server as Shown on the Client Server List: Modded servers, tracked live. These filters surface it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
What do the tags mean that Name of Server as Shown on the Client Server List is listed under?
The game's server browser reads these tags from Name of Server as Shown on the Client Server List: gmrust (Game mode): Standard survival mode for Rust; mp10 (Max players): Slots: 10; ts8 (Group limit): Default team size: 8; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): Region code: not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.
Wipe Schedule
When does Name of Server as Shown on the Client Server List wipe?
Too few wipes on record for Name of Server as Shown on the Client Server List to show its rhythm. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. Its world went live 4 days 17 hours.
Location and Status
How reliable is Name of Server as Shown on the Client Server List, and is it online now?
Tracking shows Name of Server as Shown on the Client Server List offline as of now, last seen 3 days 14 hours ago. 0 of 72 hours up over the last 3 full days: 0% uptime. The first sighting by Rust Tracker was 25 October 2026.
Which Rust version is confirmed on Name of Server as Shown on the Client Server List?
Rust network protocol 2635 and build 168909 on Windows is what Name of Server as Shown on the Client Server List runs. The same protocol is required to join, and Steam updates it for you.
Where does Name of Server as Shown on the Client Server List sit?
Nothing on region from Name of Server as Shown on the Client Server List; none is published. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 82.132.244.9:28015.
Player Count
How many players are on Name of Server as Shown on the Client Server List right now?
Last seen 3 days 14 hours ago; Name of Server as Shown on the Client Server List is offline at present. Across the past seven days, 0 players on average.
How does Name of Server as Shown on the Client Server List compare in the rankings?
Seven-day player hours put Name of Server as Shown on the Client Server List at #15,349, within the top 69% of all ranked servers.
Map and Rules
Which settings and rules are confirmed on Name of Server as Shown on the Client Server List?
No gather rate appears in Name of Server as Shown on the Client Server List's name. Up to 8 players per group, the game's default. survival is the game mode, gather, build and raid: the standard game. Raiding and PvP are permitted between players. Plugins or settings change the game, and the server browser lists it under Modded. The plugin count stands at Oxide. VAC is off, Valve's anti-cheat.
Which map is confirmed for Name of Server as Shown on the Client Server List?
A procedural map runs on Name of Server as Shown on the Client Server List, generated by the game.
How to Join
What is the way to join Name of Server as Shown on the Client Server List?
To connect: start Rust, press F1, enter client.connect 82.132.244.9:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp10
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.