NMA15980
Name of Server as Shown on the Client Server List
Offline 82.132.244.211:28015 checked 23d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
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01MODPlayers 94/500
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02MODPlayers 127/100
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03MODPlayers 153/225
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04MODPlayers 63/700
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05MODPlayers 185/700
-
06MODPlayers 348/350
Quick answers
From the figures on this page.
Filters
Where does Name of Server as Shown on the Client Server List appear in Rust Tracker lists and filters?
These Rust Tracker lists carry Name of Server as Shown on the Client Server List: Modded servers, tracked live. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on Name of Server as Shown on the Client Server List?
Listed for the server browser to read, Name of Server as Shown on the Client Server List publishes these tags: gmrust (Game mode): Standard survival mode for Rust; mp10 (Max players): Slots: 10; ts8 (Group limit): Default team size: 8; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs166586 (Build): The game build is 166586; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.
Wipe Times
When does Name of Server as Shown on the Client Server List wipe?
Too few wipes on record for Name of Server as Shown on the Client Server List to show its rhythm. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. Its world went live 23 days 9 hours.
Server Details
What is the uptime on Name of Server as Shown on the Client Server List, and is it online?
Offline: Name of Server as Shown on the Client Server List confirmed offline, last seen 23 days 9 hours ago. 0% uptime over the last 7 full days, with 0 of 168 hours up. Rust Tracker logged it first on 6 October 2026.
Which Rust version is confirmed on Name of Server as Shown on the Client Server List?
Rust network protocol 2634 and build 166586 on Windows is what Name of Server as Shown on the Client Server List runs. To join, your game must be on the same protocol; Steam handles the update.
What location is Name of Server as Shown on the Client Server List hosted in?
No region is published by Name of Server as Shown on the Client Server List. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 82.132.244.211:28015.
Player Count
Is Name of Server as Shown on the Client Server List busy?
Offline now for Name of Server as Shown on the Client Server List, last seen 23 days 9 hours ago.
How does Name of Server as Shown on the Client Server List compare in the rankings?
On player hours over seven days, Name of Server as Shown on the Client Server List ranks #15,980, inside the top 71% of all ranked servers.
Settings
Which settings and rules are confirmed on Name of Server as Shown on the Client Server List?
The name of Name of Server as Shown on the Client Server List carries no gather rate. 8 players per group is the game's default, and the cap holds. It runs survival, gather, build and raid: the standard game. Fighting and raiding between players are on. Plugins or settings change the game, and the server browser lists it under Modded. The plugin count stands at Oxide. VAC is off, Valve's anti-cheat.
Which map is loaded on Name of Server as Shown on the Client Server List?
A procedural map runs on Name of Server as Shown on the Client Server List, generated by the game.
How to Join
Which steps join Name of Server as Shown on the Client Server List?
To connect: start Rust, press F1, enter client.connect 82.132.244.211:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp10,ptrak,$r?,v2634,gmrust,cs166586,ts8,^o^z
Game
gmrust
mp10
ts8
v2634
cs166586
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.