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Rust TrackerRTRC · Radar control
ATIS RTRC INFO L SRV11,617online PAX32,693playing OCC2,804with players WIPED 3H68
MODModded traffic
Callsign

CMB15341

Combat Local - Carbon Dev

Offline 82.115.42.123:28015 checked 4d ago

moddedcarbon
Clearance · join
Players now 0/ 10 0% full
7-day average0peak –
Rank#15,341top 69%
Last wipe4d agono schedule published
Next wipe–no wipe seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Oct25 Oct26 Oct27 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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ATIS · this server

Quick answers

From the figures on this page.

Filters

Which lists and filters on Rust Tracker show Combat Local - Carbon Dev?

Modded servers, tracked live — the Rust Tracker lists that include Combat Local - Carbon Dev. These filters surface it on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

Which tags does Combat Local - Carbon Dev carry, and what do they mean?

The game's server browser reads these tags from Combat Local - Carbon Dev: gmrust (Game mode): Rust survival, standard mode; mp10 (Max players): Slots: 10; ts8 (Group limit): Team limit is 8, the game default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): No region code is set; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; ^y (Carbon): Plugin framework: Carbon. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Schedule

On what schedule does Combat Local - Carbon Dev wipe?

The record holds too few of Combat Local - Carbon Dev's wipes to show its rhythm. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. This world has been running 4 days 18 hours.

Location and Status

What is the uptime on Combat Local - Carbon Dev, and is it online?

Offline: Combat Local - Carbon Dev confirmed offline, last seen 4 days 11 hours ago. 0% uptime over the last 4 full days, with 0 of 96 hours up. First contact for Rust Tracker: 24 October 2026.

Which Rust version is confirmed on Combat Local - Carbon Dev?

Confirmed for Combat Local - Carbon Dev: Rust network protocol 2635 and build 168909, Windows. Steam updates it for you; your game must share the protocol to join.

What location is Combat Local - Carbon Dev hosted in?

Region: none published by Combat Local - Carbon Dev. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 82.115.42.123:28015.

Player Count

Is Combat Local - Carbon Dev busy?

Offline: Combat Local - Carbon Dev, last seen 4 days 11 hours ago. Seven-day average for this server: 0 players.

What rank does Combat Local - Carbon Dev carry among Rust servers?

Top 69% of all ranked servers, and #15,341 on seven-day player hours: Combat Local - Carbon Dev.

Settings

Which settings and rules are confirmed on Combat Local - Carbon Dev?

No gather rate appears in Combat Local - Carbon Dev's name. Up to 8 players per group, the game's default. survival is the game mode, gather, build, raid, as the game intends. Raiding and PvP are permitted between players. The server browser lists it under Modded, where plugins or settings change the game. The plugin count stands at Carbon. VAC is on, Valve's anti-cheat.

Connect

How do you get onto Combat Local - Carbon Dev?

To connect: start Rust, press F1, enter client.connect 82.115.42.123:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Rust survival, standard mode.
mp10
Max players Slots: 10.
ts8
Group limit Team limit is 8, the game default.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code No region code is set.

Mods and access

^z
Modded Plugins or settings alter the game, so it is listed under Modded.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.