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Rust TrackerRTRC · Radar control
ATIS RTRC INFO H SRV11,718online PAX59,183playing OCC3,355with players WIPED 3H176
MODModded traffic
Callsign

RSI13871

Rise of the Hunters - Test Server

Offline 81.99.210.156:28115 checked 37d ago

moddedoxide
Clearance · join
Players now 1/ 50 2% full
7-day average0peak –
Rank#13,871top 60%
Last wipe37d agono schedule published
Next wipe–no wipe seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Sep23 Sep24 Sep26 Sep27 Sep29 Sep

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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ATIS · this server

Quick answers

From the figures on this page.

Filters

Which Rust Tracker filters and lists carry Rise of the Hunters - Test Server?

On Rust Tracker, Rise of the Hunters - Test Server sits in these lists: Modded servers, tracked live. It comes up under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the tags mean that Rise of the Hunters - Test Server is listed under?

These tags are published by Rise of the Hunters - Test Server for the game's server browser to read: gmrust (Game mode): Rust survival, standard mode; mp50 (Max players): Slots: 50; ts8 (Group limit): Default team size: 8; v2633 (Protocol): Your game must be on protocol 2633 to connect; cs164530 (Build): This server runs game build 164530; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): The region code is unset; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Times

Which wipe times are confirmed for Rise of the Hunters - Test Server?

The record holds too few of Rise of the Hunters - Test Server's wipes to show its rhythm. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. Its world went live 37 days 23 hours.

Server Details

Is Rise of the Hunters - Test Server up, and how does its uptime hold?

Tracking shows Rise of the Hunters - Test Server offline as of now, last seen 37 days 5 hours ago. 0 of 168 hours up over the last 7 full days: 0% uptime. The first sighting by Rust Tracker was 21 September 2026.

Which Rust version is confirmed on Rise of the Hunters - Test Server?

Confirmed for Rise of the Hunters - Test Server: Rust network protocol 2633 and build 164530, Windows. Steam updates it for you; your game must share the protocol to join.

What location is Rise of the Hunters - Test Server hosted in?

Nothing on region from Rise of the Hunters - Test Server; none is published. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 81.99.210.156:28115.

Player Count

Is Rise of the Hunters - Test Server busy?

Last seen 37 days 5 hours ago; Rise of the Hunters - Test Server is offline at present.

How does Rise of the Hunters - Test Server compare in the rankings?

On player hours over seven days, Rise of the Hunters - Test Server ranks #13,871, inside the top 60% of all ranked servers.

Settings

Which settings and rules are confirmed on Rise of the Hunters - Test Server?

No gather rate appears in Rise of the Hunters - Test Server's name. The game's default applies: groups can have up to 8 players. It runs survival, gather, build, raid, as the game intends. Fighting and raiding between players are on. Plugins or settings change the game, and the server browser lists it under Modded. The plugin count stands at Oxide. On: VAC, Valve's anti-cheat.

Which map is loaded on Rise of the Hunters - Test Server?

Procedural map on Rise of the Hunters - Test Server, made by the game.

Connect

Which steps join Rise of the Hunters - Test Server?

To connect: start Rust, press F1, enter client.connect 81.99.210.156:28115 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2633,gmrust,cs164530,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard mode.
mp50
Max players Slots: 50.
ts8
Group limit Default team size: 8.
v2633
Protocol Your game must be on protocol 2633 to connect.
cs164530
Build This server runs game build 164530.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code The region code is unset.

Mods and access

^o
Oxide Plugin framework confirmed: Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.