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Rust TrackerRTRC · Radar control
ATIS RTRC INFO I SRV11,865online PAX103,410playing OCC3,960with players WIPED 3H555
VANVanilla traffic
Callsign

RFG3816=

Refuge - Vanilla - 4500 Map - Low Pop - BiWeekly

Online 81.88.223.46:30016 checked 11m ago

biweekly wipes vanilla
Clearance · join
Players now 2/ 100 2% full
7-day average1peak 7
Rank#3,816top 17%
Last wipe3d agobiweekly schedule
Next wipe6d 23hThu 5 Nov, 19:00 UTC FW
Track history

Players

AveragePeak
0246820:0005:0014:0000:0009:0018:00

Hourly average and peak, UTC.

Server performance

05010015020020:0005:0014:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 17% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

from its schedule tag
ETD · next wipe

Next wipe Thursday 5 November, 19:00 UTC, in 6d 23h.

The force wipe · high confidence

usual gap13.9 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak3players, last three wipes
crowd held33%else halves by day 2

Coming wipes

  1. 6d 23hThu 5 Nov, 19:00 UTCFW
  2. 10d 15hMon 9 Nov, 10:42 UTC
  3. 24d 15hMon 23 Nov, 10:42 UTC
  4. 34d 23hThu 3 Dec, 19:00 UTCFW
  5. 38d 15hMon 7 Dec, 10:42 UTC

The first 48 hours of its last wipes

Mon 26 OctMon 12 OctThu 1 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 32 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 10:42 UTC3d ago 4 – running 1
Mon 12 Oct, 13:12 UTC17d ago 3 halved by day 3 13.9 days 0
Thu 1 Oct, 19:30 UTC FW28d ago 1 halved by day 1 10.7 days 0
Mon 14 Sep, 12:32 UTC45d ago 2 held half 17.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01COM
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    Players 782/800
  2. 02COM
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    Players 651/750
  3. 03COM
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    Players 325/350
  4. 04COM
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    Players 239/250
  5. 05COM
    Callsign RST015NA · groups of 12+ · biweekly · 53 on average Rusty Moose |US Biweekly|
    Players 608/625
  6. 06COM
    Callsign GRN016NA · groups of 8+ · biweekly · 43 on average Gringers Solo Only | Noob Friendly Oct 22
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ATIS · this server

Quick answers

From the figures on this page.

Tags

Which Rust Tracker filters and lists carry Refuge - Vanilla - 4500 Map - Low Pop - BiWeekly?

On Rust Tracker, Refuge - Vanilla - 4500 Map - Low Pop - BiWeekly sits in these lists: Community servers, no tags and Vanilla Rust servers, tracked live. On the server list, these filters bring it up: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Biweekly ^b and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last week.

What do the tags mean that Refuge - Vanilla - 4500 Map - Low Pop - BiWeekly is listed under?

These tags are published by Refuge - Vanilla - 4500 Map - Low Pop - BiWeekly for the game's server browser to read: gmrust (Game mode): Standard survival mode for Rust; mp100 (Max players): Capacity: 100 slots; ts8 (Group limit): Team limit is 8, the game default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): The region code is unset; ^b (Biweekly): Two-week wipe cycle; ^v (Vanilla): Facepunch's game unaltered: rates, kits and rules unchanged. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Schedule

What should you expect on Refuge - Vanilla - 4500 Map - Low Pop - BiWeekly when wipe day lands?

At their busiest, recent wipes averaged 3 players. 32 hours after the latest wipe, the crowd peaked. Half the peak was held until the next wipe in 33% of its recent wipes. By day 2 the crowd dropped below half where it did not hold.

On what schedule does Refuge - Vanilla - 4500 Map - Low Pop - BiWeekly wipe?

Refuge - Vanilla - 4500 Map - Low Pop - BiWeekly's schedule is unconfirmed, too few wipes being on record, so the prediction follows its tag. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. This world has been running 3 days 8 hours. A two-weekly wipe schedule is published in its tags.

Server Details

Is Refuge - Vanilla - 4500 Map - Low Pop - BiWeekly up, and how does its uptime hold?

Refuge - Vanilla - 4500 Map - Low Pop - BiWeekly is up and online at this moment. By its own uptime figure, the last restart was roughly 3 days 7 hours ago. 158 of 168 hours up over the last 7 full days: 94% uptime. The first sighting by Rust Tracker was 13 September 2026.

Which Rust build is Refuge - Vanilla - 4500 Map - Low Pop - BiWeekly running?

Rust network protocol 2635 and build 168909 is the build on Refuge - Vanilla - 4500 Map - Low Pop - BiWeekly; the platform is Linux. To join, your game must be on the same protocol; Steam handles the update.

Is Refuge - Vanilla - 4500 Map - Low Pop - BiWeekly holding performance?

For the last 48 hours it averaged 95 server fps; the floor was 42. Maximum entities carried: 150,962, from buildings and deployables to everything else. It drew as much as 5,434 MB of memory. Players feel lag when fps drops and the entity count climbs.

Where does Refuge - Vanilla - 4500 Map - Low Pop - BiWeekly sit?

Region: none published by Refuge - Vanilla - 4500 Map - Low Pop - BiWeekly. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 81.88.223.46:30016.

Player Count

Is Refuge - Vanilla - 4500 Map - Low Pop - BiWeekly busy?

Slots 100; players on board 2: that is Refuge - Vanilla - 4500 Map - Low Pop - BiWeekly now. Seven-day average 1 players; peak 7. Peak traffic in the last 48 hours came at 16:00 UTC, averaging 6 players.

What rank does Refuge - Vanilla - 4500 Map - Low Pop - BiWeekly carry among Rust servers?

On player hours over seven days, Refuge - Vanilla - 4500 Map - Low Pop - BiWeekly ranks #3,816, inside the top 17% of all ranked servers.

Settings

Which settings and rules are confirmed on Refuge - Vanilla - 4500 Map - Low Pop - BiWeekly?

No gather rate appears in Refuge - Vanilla - 4500 Map - Low Pop - BiWeekly's name. Up to 8 players per group, the game's default. survival is the game mode, gather, build, raid, as the game intends. Players can raid and fight each other here. A community server: the server browser lists it under Community. It uses the word vanilla for itself: facepunch's game unaltered: rates, kits and rules unchanged. VAC is on, Valve's anti-cheat.

Which map is loaded on Refuge - Vanilla - 4500 Map - Low Pop - BiWeekly?

The map on Refuge - Vanilla - 4500 Map - Low Pop - BiWeekly is procedural, size 4,500, seed 1, generated by the game. Look at it on RustMaps from this page: equal size and seed return the same map.

How to Join

What is the way to join Refuge - Vanilla - 4500 Map - Low Pop - BiWeekly?

To connect: start Rust, press F1, enter client.connect 81.88.223.46:30016 in the console. Or use Launch Rust on this page to open Rust through Steam and join. For the website, go to https://rust.axelpx.ru.

Transponder codes

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2635,^b,^v,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard survival mode for Rust.
mp100
Max players Capacity: 100 slots.
ts8
Group limit Team limit is 8, the game default.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build This server runs game build 168909.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code The region code is unset.

Wipe schedule

^b
Biweekly Two-week wipe cycle.

Difficulty

^v
Vanilla Facepunch's game unaltered: rates, kits and rules unchanged.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.