NMA15423
Name of Server as Shown on the Client Server List
Offline 81.32.187.104:28015 checked 40d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 54/500
-
02MODPlayers 129/100
-
03MODPlayers 53/225
-
04MODPlayers 28/700
-
05MODPlayers 4/200
-
06MODPlayers 12/1000
Quick answers
From the figures on this page.
Tags
Which lists and filters on Rust Tracker show Name of Server as Shown on the Client Server List?
These Rust Tracker lists carry Name of Server as Shown on the Client Server List: Modded servers, tracked live. It comes up under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Which tags does Name of Server as Shown on the Client Server List carry, and what do they mean?
Listed for the server browser to read, Name of Server as Shown on the Client Server List publishes these tags: gmrust (Game mode): Survival as standard Rust plays; mp1 (Max players): 1 slots on this server; ts8 (Group limit): Team limit is 8, the game default; v2633 (Protocol): Your game must be on protocol 2633 to connect; cs163794 (Build): Build: 163794; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): Region code: not set; ^z (Modded): Under Modded: the game is changed by plugins or settings; ^y (Carbon): Carbon is installed — a plugin framework. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.
Wipe Times
When does Name of Server as Shown on the Client Server List wipe?
The record holds too few of Name of Server as Shown on the Client Server List's wipes to show its rhythm. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. Its world went live 41 days 18 hours.
Location and Status
How reliable is Name of Server as Shown on the Client Server List, and is it online now?
Offline: Name of Server as Shown on the Client Server List confirmed offline, last seen 40 days 7 hours ago. 0% uptime over the last 7 full days, with 0 of 168 hours up. The first sighting by Rust Tracker was 16 September 2026.
Which Rust build is Name of Server as Shown on the Client Server List running?
Rust network protocol 2633 and build 163794 is the build on Name of Server as Shown on the Client Server List; the platform is Windows. The same protocol is required to join, and Steam updates it for you.
Which location is Name of Server as Shown on the Client Server List in?
Nothing on region from Name of Server as Shown on the Client Server List; none is published. Rust Tracker displays the location a server claims; it does not verify where the machine sits. Connect on 81.32.187.104:28015.
Player Count
How many players are on Name of Server as Shown on the Client Server List right now?
Offline: Name of Server as Shown on the Client Server List, last seen 40 days 7 hours ago.
How does Name of Server as Shown on the Client Server List compare in the rankings?
Top – of all ranked servers, and #15,423 on seven-day player hours: Name of Server as Shown on the Client Server List.
Map and Rules
Which settings and rules are confirmed on Name of Server as Shown on the Client Server List?
No gather rate appears in Name of Server as Shown on the Client Server List's name. The game's default applies: groups can have up to 8 players. It runs survival, gather, build and raid: the standard game. Fighting and raiding between players are on. Plugins or settings change the game, and the server browser lists it under Modded. Plugins on it: Carbon. On: VAC, Valve's anti-cheat.
Which map is confirmed for Name of Server as Shown on the Client Server List?
Procedural map on Name of Server as Shown on the Client Server List, made by the game.
How to Join
Which steps join Name of Server as Shown on the Client Server List?
To connect: start Rust, press F1, enter client.connect 81.32.187.104:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp1,ptrak,$r?,v2633,gmrust,cs163794,ts8,^z,^y
Game
gmrust
mp1
ts8
v2633
cs163794
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.