PLL15351
pllm-test-1
Offline 81.27.69.176:28115 checked 6d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 02:49 UTC6d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 41/500
-
02MODPlayers 135/100
-
03MODPlayers 59/225
-
04MODPlayers 19/700
-
05MODPlayers 3/200
-
06MODPlayers 5/1000
Quick answers
From the figures on this page.
Tags
Where does pllm-test-1 appear in Rust Tracker lists and filters?
These Rust Tracker lists carry pllm-test-1: Modded servers, tracked live. These filters surface it on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
What do the tags mean that pllm-test-1 is listed under?
These tags are published by pllm-test-1 for the game's server browser to read: gmrust (Game mode): Rust survival, standard mode; mp4 (Max players): Capacity: 4 slots; ts8 (Group limit): Teams cap at 8; this is the game default; v2635 (Protocol): Your game must be on protocol 2635 to connect; cs168909 (Build): Build: 168909; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): Region code: not set; ^z (Modded): Under Modded: the game is changed by plugins or settings; ^y (Carbon): Carbon is installed — a plugin framework. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.
Wipe Times
What happens on pllm-test-1 on wipe day?
The average peak across recent wipes: 0 players. 0 hours after the latest wipe, the crowd peaked.
When does pllm-test-1 wipe?
The record holds too few of pllm-test-1's wipes to show its rhythm. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. This world has been running 6 days 2 hours.
Server Details
What is the uptime on pllm-test-1, and is it online?
Tracking shows pllm-test-1 offline as of now, last seen 6 days 2 hours ago. Uptime stood at 0% for the last 5 full days, 0 of 120 hours online. Rust Tracker logged it first on 23 October 2026.
Which Rust build is pllm-test-1 running?
Rust network protocol 2635 and build 168909 is the build on pllm-test-1; the platform is Linux. Steam updates it for you; your game must share the protocol to join.
What location is pllm-test-1 hosted in?
Region: none published by pllm-test-1. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. Connect on 81.27.69.176:28115.
Player Count
What is the player count on pllm-test-1?
Last seen 6 days 2 hours ago; pllm-test-1 is offline at present. Seven-day average for this server: 0 players.
Where does pllm-test-1 sit in the server rankings?
Top 69% of all ranked servers, and #15,351 on seven-day player hours: pllm-test-1.
Settings
Which settings and rules are confirmed on pllm-test-1?
The name of pllm-test-1 carries no gather rate. The game's default applies: groups can have up to 8 players. survival is the game mode, gather, build, raid, as the game intends. Players can raid and fight each other here. Plugins or settings change the game, and the server browser lists it under Modded. The plugin count stands at Carbon. VAC is on, Valve's anti-cheat.
Which map is confirmed for pllm-test-1?
A procedural map runs on pllm-test-1, generated by the game.
Connect
What is the way to join pllm-test-1?
Open the console in Rust with F1 after starting the game, then type client.connect 81.27.69.176:28115. Alternatively, Launch Rust here opens Rust via Steam and connects you.
Server tags
What each one means.
Published as mp4,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y
Game
gmrust
mp4
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.