ERR14311
EuroRust Dev Server
Offline 81.170.216.184:28018 checked 5d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 64% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 24 Oct, 07:58 UTC5d ago | 1 | – | running | 0 |
| Sun 18 Oct, 15:29 UTC11d ago | 1 | – | 5.7 days | 1 |
| Wed 14 Oct, 21:20 UTC15d ago | 1 | – | 3.8 days | 1 |
| Wed 14 Oct, 07:14 UTC15d ago | 1 | – | 0.6 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
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01MODPlayers 34/500
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02MODPlayers 121/100
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03MODPlayers 68/225
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04MODPlayers 21/700
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05MODPlayers 72/700
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06MODPlayers 268/310
Quick answers
From the figures on this page.
Tags
Where does EuroRust Dev Server appear in Rust Tracker lists and filters?
Modded servers, tracked live — the Rust Tracker lists that include EuroRust Dev Server. It comes up under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Which tags does EuroRust Dev Server carry, and what do they mean?
The game's server browser reads these tags from EuroRust Dev Server: gmvanilla (Game mode): Game mode: vanilla survival; mp100 (Max players): Capacity: 100 slots; ts8 (Group limit): Team limit is 8, the game default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): The region code is unset; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.
Wipe Times
What happens on EuroRust Dev Server on wipe day?
Recent wipes averaged a peak of 1 players. 1 hours after the latest wipe, the crowd peaked.
When does EuroRust Dev Server wipe?
Irregular wipe times at EuroRust Dev Server: there is no next wipe to predict. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. Its world went live 5 days 15 hours.
Location and Status
Is EuroRust Dev Server up, and how does its uptime hold?
Tracking shows EuroRust Dev Server offline as of now, last seen 5 days 14 hours ago. 1 of 168 hours up over the last 7 full days: 1% uptime. First contact for Rust Tracker: 27 September 2026.
Which Rust build is EuroRust Dev Server running?
Rust network protocol 2635 and build 168909 on Windows is what EuroRust Dev Server runs. To join, your game must be on the same protocol; Steam handles the update.
What location is EuroRust Dev Server hosted in?
Region: none published by EuroRust Dev Server. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 81.170.216.184:28018.
Population
Is EuroRust Dev Server busy?
Offline: EuroRust Dev Server, last seen 5 days 14 hours ago. Over seven days: average 0, peak 1 players.
What rank does EuroRust Dev Server carry among Rust servers?
On player hours over seven days, EuroRust Dev Server ranks #14,311, inside the top 64% of all ranked servers.
Map and Rules
Which settings and rules are confirmed on EuroRust Dev Server?
The name of EuroRust Dev Server carries no gather rate. Up to 8 players per group, the game's default. survival is the game mode, gather, build and raid: the standard game. Players can raid and fight each other here. Plugins or settings change the game, and the server browser lists it under Modded. Plugins on it: Oxide. On: VAC, Valve's anti-cheat.
Which map is confirmed for EuroRust Dev Server?
A procedural map of size 4,500 runs on EuroRust Dev Server, generated by the game from seed 3486489. Look at it on RustMaps from this page: equal size and seed return the same map. Read the name of its map: Custom Map.
Connect
Which steps join EuroRust Dev Server?
To connect: start Rust, press F1, enter client.connect 81.170.216.184:28018 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp100,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z
Game
gmvanilla
mp100
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.